I had in the private server on PS4 some base building and testing for a long time.
In it I had the Lying Bastard with the advanced mod damage…
It deals 70 health Damage
9% armor penetration
And durability of 1,237.5
If I try to recreate now…
It gets 57 armor damage
9% penetration
And 900 durability
I know it got Nerfed… Wich sucks… BIG TIME.
But I have both swords in my inventory…so…the nerf didn’t affect it or I’m using a different mod that I not familiar about?
I have pictures of it but I can’t post because new member stuff…
What exactly is your question here ? The old swords will keep their stats forever until they decay . The stats of the new sword are that . End of story .
Off topic here bud but do you know if the same will apply to the Neiman helmets karmic mechanic? I know that after a certain update (not sure which) the weapon repair whilst taking damage wearing the helmet is gone. Do the existing ones retain that?
@Darkzombie ,Well , i believe that this is something totally different . I remember act of violence after the nerf stoped to do the same damage even if it was the old one . But the stats ,are stats . The lying bastard sword has a really old story here , the very old stats were hilarious and some persons even sayed that it was a piece for sale in the little black markets some genius bast…d’s did . So this sword is very well nerfed and I believe that PvP fights must be competitive , it is not right for someone to be able to one shot nobody . PvP players have weapons to use , venom infused , pve needs some trophie weapons ,Yogs touch , predatory blade . This is more than enough , no more super weapons .