You would still have to log into the second account and claim the mail or it would stay in your bank, taking up space. To me, that’s not much different from outright trading items to an alt on a second account. And presumably you’d still need to get that alt to level 15 unless you were paying for a patron membership on the second account.
Right but there’s a lot less overhead involved in just mailing items versus having to log both accounts in at once. I dunno, it’s all hypothetical.
I think it’s more likely that the reason we can’t mail stuff is that they don’t want to deal with GM tickets saying “I mailed a bunch of stuff to someone and they didn’t take it out of the mail right away and I want my bank slots back”. 
I honestly couldn’t tell you if stuck mail attachments were ever a significant issue for customer service. I just think it’s far more likely that the mail limitations were implemented as part of the player-to-player trade restrictions, just like you can no longer directly trade any currencies.
Do you by any chance have some kind of intelligent explanation for why a company actually listening to feedback, as opposed to trying to curb the backlash of not doing so, changed the inventory size 2 weeks after launch instead of in response to beta feedback?
Probably not, given you generally seem to mistake snark for intelligence, which as and of itself does not really suggest an abundance of the latter.
Fair point. Except that was technically because TSW didn’t really have a normal mail system (in other MMOs, when you mail something, it is gone from the senders inventory), just a weird bank extension with what seemed like a semi-functional expiration system.
In that light, it really made sense to cut the existing system (bad expiring mails system), and it’d seem possible they didn’t implement a new mail system simply because they thought it’d be too much effort.
I don’t think bank space was at such a premium in the old game though.
Volume of responses, an assumption that beta demographics might skew more towards naysaying vets, sinister conspiracy - take your pick. ![]()
Also lol at you listing “actually listening” and “avoiding backlash” separately, as if one of them isn’t just the other but reframed to sound bad.
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Apples and oranges. We had a lot more junk in TSW.
TSW in a nutshell ![]()
So, basically “Funcom assumed beta feedback was useless because reasons” is your intelligent explanation? And it doesn’t strike you as one bit problematic that your preferred alternative to “they tried to get away with too much of a cash grab” seems to be essentially “they’re wantonly incompetent”?
I get the feeling I’m nowhere near as invested in this narrative as you are. ![]()
This conversation’s gone from constructive criticism to accusations and name-calling. Thread closed.