Cannot stack thralls in a tight space anymore as a side effect of the new (bugged? or intended?)“follow” and "move"
I as lots of us, lured thralls to a position with “follow” to overcome the really large distance required between thrall placing.
Now the thralls return to their last “moved” postion after a “follow” session. (Preventing above workaround)
That large distance looks unnatural, and frustrates building, as thrall positions are often related to our builds.
Well using follow to circumvent was a bug, that is now solved. There must be a reason for the minimum distance mechanic being there in the first place, right? I’m not sure what it is, mind, but it’s probably something to do with people otherwise completely killing the server with hordes of thralls (as if they’re not already doing that!).