Thrall Has Dissappeared but is Feeding

Game mode: Single-player
Type of issue: Bug
Server type: PvE
Region: USA?


Thrall cannot be found, Thrall has disappeared


Please provide a step-by-step process of how the bug can be reproduced.

Never had this happen before, so reproducible? Doubt it.

  1. Left Thrall at home like I have done so many times.
  2. The Thrall was standing between two Lesser WoPs.
  3. Returned home, Thrall is gone?!
  4. Thrall is feeding from pot.
  5. Event Log shows nothing for today. Last event was for Halloween day (2019) and he ā€œhas returned homeā€.

Left area multiple times. Exited game and restarted multiple times. ā€œWould you like to know more?ā€

Really, that’s all I got, short of trivialities like these. Home is near Relicwatcher Rise. I was farming crocs around exile camp 7. While farming I exited game for lunch, because lunch happens. :slight_smile:

Was the thrall placed on a stack of foundations? I’ve had them fall through the foundations, and just hang out inside of them.

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I was just about to edit and add this detail.

No. The thrall was standing on a single foundation, not stacked. You can still see the grass growing out of it.

Were you actively building in the area?

I had a problem once when I was building a stairway. It took me a few tries to get it right, so I was building and destroying, then rebuilding. When it was finished, I placed down my thrall, and they just ran away, up the stairs in my castle, and disappeared. So I tried again with another thrall, same thing. I thought they were goners, but they ended up returning to the locations on server reset.

Has the server been reset since they went missing?

Well I’m playing single so any time I exit, the server resets???

When I return home I always empty my inventory. I was planning on continuing to build my base but noticed the smelter was finished. So I decided to do an ore run and have the thrall act as a mule. That’s when I notice he was missing. Since then I have built up my base some more. Nowhere near the thrall.

You can roughly find his position by moving the feeder around and determining where you are when he disappears from the list. Three positions would define a point, two positions a limited length line.

The feeder appears to have a spherical range.

Once you have an approximate location, you get to decide whether to start destroying structures or getting another one, or scouring the ground to see if you can target him.

Beyond that, turn AFK hunger and thirst down to 0.1, leave the area and do some laundry, all while crossing your fingers. Give it some time and look at the event log to see if he were drawn away by a critter and has ā€˜returned home’.

Good luck !

Regards

jim

Hmm, I don’t play single player but I know that it behaves differently than online.

Did you have the thrall following you the last time you used it? If you asked it to stand guard anywhere else, that is the place they will now consider their ā€œhomeā€.

Do you have mobs that spawn nearby? It’s also possible they went out to kill them, and haven’t made it back to their proper location. Sometimes they get a bit lost, or can’t make it over terrain/!buildings to get to their proper home.

Oct 31st was the last time I used the thrall, as a mule. When we returned home I instructed him to stop following. As previously indicated, today, I left the thrall at home. I went hunting alone and I came back.

Occasionally, I have witnessed my thralls killing shellbacks that have wandered too close. That is all that is nearby.

I am certain I know the location of the missing thrall. I could destroy the foundation where he was standing and reveal about 6 inches of depth. I seriously doubt the thrall would be visible. And I won’t be doing that as I don’t want to risk losing the Lesser WoP and the named thrall that is 50% complete.

Rather than moving the Thrall Pot I used the event log and set the Proximity to 10. I only got the "returned homeā€ message when I was within 10 foundations of the ā€œhomeā€ location. I don’t know if that actually means he is still there or if that message only occurs at that spot. While doing this a shellback wandered into the base and the thrall did not respond.

Besides, I have dragged unconscious NPCs back home that were completely below the ground the entire time. These are sometimes below ground after rendering them unconscious and I can luckily find them with a binding.

It is possible to target the thrall without having to pull the block. If he wasn’t deployed with a gas mask, toss a gas orb and watch for his bar. Try and target him with your E key, then pull him out of the foundation.

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I’ll try this… after my new thralls are completely broken and removed from the WoP.

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It’s great you are scientifically following the data/feedback from the feeding mechanism. Also I respect that you’re erring on the side of caution here, both with the understanding of block stability, and the health of the wheel. I wish there were a less disruptive way, but I myself have rescued more than a handful of valuable dancers in this fashion.

One more detail that I just discovered. I placed a Taskmaster on the WoP nearest where my thrall disappeared. The Taskmaster position is exactly (almost) where the thrall was placed.

Don’t know if that has anything to do with it or if the devs are still looking into bugs. But there you go.

Also, weird bug, oddly related:
As soon as my T2 Taskmaster broke Leo the Monster (T4 Taskmaster), I placed Leo on the aforementioned wheel where the NPC was just over 50% complete. I placed the T2 Taskmaster on a nearby wheel where the NPC was similarly close. And the forth wheel had an NPC almost 3/4 complete.

I exited the game to update this post (above) and when I returned… wait for it… ALL NPCs were done!

Update:
I gassed the area several times and saw no health bar. I also removed the foundation.

Since you are solo and have access to Admin mode, you could ā€˜Make Me Admin’ and enter ghost mode and fly, through the admin panel. You could then pass through the underground area and look for him.

Taskmasters are ā€˜backwards compatible’. If you had a thrall 10% finished and put in a T4, the 10 would jump to 40ish, counting as if he were in the seat all the time. But that would not necessarily account for the completion. You may have run into a beneficial bug some call instacraft. Instant crafting due to a catchup timer bug. Never place food or any perishable in a station as the first thing logging in or returning to base. It goes so fast most or all of the food will cook and decay before you can get them out !

He’s gotta be there somewhere !

Regards

jim

I tried ghost. Couldn’t find him. This implies the Entropy Log, wait uh, Event Spell, uh Event Log doesn’t indicate the current position only the position of the last related event. This means the thrall could be anywhere, as previously suggested.

So he could have run off fighting whatever and just kept going. Will he eventually come back? Who knows. This sux. It shouldn’t happen. At the very least there should be a mechanism to recover lost thralls. I have since acquired a replacement, now in a wheel and I have to wait all over again.

I give up…

Yes, there is a way to find him, but the event log holds no clues. I’ve run into that before. Also, when you tried to locate him by narrowing the distance in the event log you may be dealing with stale data.

There have been occasions where the system ā€˜loses’ the last (or last several) home locations, as defined by you putting him on guard.

Before you leave us hanging with a mystery, let’s review some of the things you said …

  1. Thrall is feeding from pot - this implies you can see his name on the right
  2. I instructed him to stop following - I never do that, simply because of the rare bug mentioned above; I Always place him on guard. (There is one exception, see below)
  3. only the position of the last related event - very true and sometimes unreliable in the Event Log.

So, the only reliable data you have is his name on the feeding trough. That validates his presence and is, hopefully, repeatable.

Again, use that data to triangulate his position and you will find him.

Regards

jim

Addendum: Often I find myself with equipment and thrall(s) at a farming point ready to abandon. I bring a deer from home base to this location, load him up with all the equipment, then tell him to Stop Following or relog to put him in a Scouting stance. I tell a thrall to follow me and return to home base. Usually the deer is already where I last put him on guard, complete with all inserted equipment and I have the thrall with me. A useful trick.

Found him… I moved the thrall pot, which only confirmed he was still in or around the base. So I went ghost again and started looking around the rest of the base.

I previously created a hidden alcove only accessible by hatch. He was inside it. This location was actually where I once told him to guard before I renovated. I never told him to guard after that, only ā€œstop followingā€.

Hey everyone, thanks for your help!

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Well done !

Regards

jim

Very clever thrall.

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