Game mode: Single-player
Type of issue: Bug
Server type: PvE
Region: USA
Hardware: Xbox Series X
Bug Description:
- Thralls fall through the ground mesh practically everywhere post 2.5.1.
- Thralls don’t return to guard position, when nothing is blocking their path.
- Thralls get stuck on misc objects; trees, ground torches, buildings, etc.
- Thralls don’t sheath their weapons, always in attack stance. Even if their inventory is empty.
- Receive the message, “Must be placed on walkable floor,” on foundations and ground mesh when moving thralls to a new guard position.
Expected Behavior:
NONE of the bugs from the previous section to occur.
Steps to Reproduce:
(1) Thralls fall through the ground mesh practically everywhere post 2.5.1.
- Place thrall on ground mesh, move out of rendering distance, upon return the thrall will be under the mesh.
- Place thrall on foundation/platform, thrall attacks nearby NPC/creature, thrall does not return to foundation, move out of rendering distance, upon return the thrall will be under the mesh.
Note, all map screenshots were taken from, Conan Exiles Wiki - Interactive Map
*https://conanexiles.fandom.com/wiki/Interactive_Map.
In the first few seconds you can see the platform I have to place thralls. However, if they stray from the platform, they fall through the ground mesh.
Location.
At the east entrance of New Asagarth. I lead thralls to the entrance of the city then set to stop following.
I moved out of rendering distance and returned to find my thralls (and in this case a dead NPC) have fallen through the ground mesh.
Second example.
Location. - thralls also fall through the mesh anywhere around the city.
(2) Thralls don’t return to guard position, when nothing is blocking their path.
(3) Thralls get stuck on misc objects; trees, ground torches, buildings, etc.
(4) Thralls don’t sheath their weapons, always in attack stance. Even if their inventory is empty.
(5) Receive the message, “Must be placed on walkable floor,” on foundations and ground mesh when moving thralls to a new guard position.
The following shows examples of bugs 2-5.*
You can see the platform I have to place the thralls.
Thralls just killed a mammoth, they do not return to the platform and do not return to non-attack stance.
I aggro a creature, thralls move from platform to attack.
After the creature has been killed, most thralls return to the platform but remain in attack stance.
One thrall, upper left of video gets stuck on ground torch.
I try to place the thrall back on platform, I receive the message, “Must be placed on walkable floor.”
This issue occurs whether I’m flying around or on the ground.
Note, these are two vids stitched together.
Location.
Note: The only location I’ve found where thralls do not fall through the mesh is within the circle of broken stone walls at Bleakwood Ruins. I built around here for weeks, I never had a thrall fall through the ground mesh as long as they were inside the circle. Not saying they never could but, they never did. I had up to 6-7 fighters, archers and greater sabretooths here.
This is not the first, second or third+ bug report I’ve made regarding these thrall bugs.
I did not triple check this post.
I was nowhere near as verbose as I could of been.
I am not your contractor or employee, you do not pay me to test.
I’m your customer.