Thralls moving by themself their guard position (vertically, but also horizontally) sunking again inside foundations and even undermesh

Game mode: [Enter game mode here: (Online official
Type of issue:| Bug]
Server type: [ PvP ]
Region: [europe]


[Describe the bug here]

you give a guard position to your thralls, but due to varuious reasons,npc near, enemy making react your thralls or whatever, your thralls will change his guard position. (and when i say change it means that he will go outside your base and keep a guard position outside of your base, which is a major problem on a pvp server) he will also sunk into foundations and become totally invisible and reachable. as guarding position took undermesh. on sipthah i have 5 thralls who suddendly sunken in foundations and disappeared, on conan exiles so far 1 and he probably ended up undermesh.

why are we not able to solve this kind of situation in rescuing thralls with gear and weapons (whith rescue i mean simply make him appear in his last guard position given by the player, with his gear and weapon. i do not see why i shoudl loose 5 gears and weapons because of a bug ?

7 Likes

Because that would be abused to hell and back.

You shouldn’t lose gear because of a bug, because there should be no bugs. Sadly, there are bugs in the game, so they have to be reported.

If you could provide the coordinates of some of those places where the thralls sunk into the terrain, it might help the devs get closer to solving these bugs.

sorry but since last patch it’s happens everywhere, every day i have to replace thralls, everyday some sunk in foundations, or go through ceileing (t3 black ice, but it seem to happens with every kind of building) and i found them back outside base (ie placed in a tower, they will be found in the ground belown,because they will fall through building piece and land up on the ground and keep a guard postion on the ground… there is a major issue actually to have them manage their vertical guard position.

abused to hell why ? why we cannot have thralls staying in their guard position and or at least going back at their real last guard postion when server reset ? game do not register their world coordinate when they are placed by a human player ?

2 Likes

What I said would be abused is the ability to rescue thralls without dropping their gear, not the thralls returning to their guarding position.

As to why they don’t come back, I have a theory about the technical reasons behind this problem, but I’m not sure sharing my theories would help. :man_shrugging:

yup i understood, but actually there is a cooldown of i think 30mn or 1 hour for a thrall to be rescued after being attacked, so not sure can have a lot of abuse. and cooldown can be increased, i have no problem to have a cooldown of 4h after last attack of a thrall before being able to rescue him (but with gear & weapon).
only new feature i would see with that is an ability to redeploy lot of thralls (that are not under attack for long time) quickly to a new position.

1 Like

A lot has happened to me, since I have a large base I have archers covering a wall on top of triangular foundations and whenever I go out to check I am missing archers and when I look for them there are no more slaves or they are on the other side of the wall I have already lost many legion armor

in my case tthey go through structure with square ceiling or foundations black ice, but also do it on every type of bulding, aquilonean, sandstorn, stormglass, square or triangular. seem to occur after entered in aggro mode (due to npc or enemy), when aggro mode end, they move their guard position vertically, but also horizontally, and they can sunk too. a,d very often; its x5 worst than in the past (15 months ago), when there was also a problem of sunking thralls

1 Like

I’m having the same issue. Thralls randomly moved away from guard spot and can’t walk few steps without followers stuck in the foundation. It’s really annoying I need to grab thralls out from foundation every few minutes.

Everytime after a major update there are countless bugs and glitches. At this point it’s pure frustration.

I can confirm that, playing on official server and my following thralls are 24/7 sinking half inside my foundation’s or floors.

Confirmed on official PVe 6308 server.

I mean, i can understand the frustration for players losing thralls several times in that way.

It happened to me on Siptah on different saves, without mods any, and in different spots.
I have reported it on testlive, also send some logs and db’s about. Sure, one can happen, but in my case it was about 4-5 at once, and this repeated over several days.
Most have pleasure to get the best stuff for the good thralls, this take time like you know well. So yes, it’s infuriating when your thralls are vanishing once more.
I think it’s a very serious problem.

In my experience, thralls on ground sink or vanish more than those placed on foundations, or ceilings. Did even tests on tree-plateformes, where i had the best results. with 0 disparition over time. But sure, we want not all live in the tree ! Not still. :sweat_smile:
Yesterday i built a new test base, installed some trap-doors in the foundations, in case, so maybe, just maybe i can catch them more easily if this should happen again, and if they go not undermesh, and if then they’re not ejected to spooky point 0.00, what can also happen.

3 Likes

Me too. My intention was not to dismiss the frustration, but rather explain why the rescue command doesn’t work the way @azaroth asked about, and also point out which additional information to include to help the devs squash this bug.

Just to clarify, whenever I ask about mods, it’s also not to dismiss anyone’s problem or to imply that mods are always the problem, but rather to ask a question that has to be asked whenever a bug is reported for single-player or a private server. If someone reports a bug on official servers, the devs can know immediately that mods aren’t the cause.

Similar reasoning applies to my suggestion to report the locations where the followers were deployed before sinking. I’m not trying to imply that the cause is definitely with particular spots on the map. Rather, providing that information can help the devs try to repro this bug more consistently and reason about the possible causes. Debugging stuff that can’t be reliably reproduced is incredibly difficult.

Right now, there’s no known workaround for it, which makes it extremely serious.

I used to have a public map near the Sinkhole, with 6 dancers placed on foundations in a circle around it. They used to be just fine there, until one of the previous updates – months ago now – was deployed. From that point on, 2 or 3 of them would sink down on every reboot. They would show up on the map, in the exact same spot where they were supposed to stand, but they just weren’t there. I could rescue them, but the cooldown logic made that so painful that I stopped even trying after the first couple of times.

Now, these were just dancers, with bejewelled “armor” set, so I didn’t lose much. Had they been my fighters or archers, I would’ve been even more pissed off.

Long story short, I really wish the team would give this bug more priority. I’m sorry if my remarks made me sound like I didn’t care :slight_smile:

For starters, it would be nice if the community managers acknowledged that they’ve seen it and that they will relay it to the team.

1 Like

I mean, that’s exactly the point. For my part, it was also more a constations, i was testing, and this happened on my different test-saves. Still i can imagine the player running for all that good stuff, and i can simply feel their frustration very well.

Don’t worry, i know you care about the game and community, your numerous posts show it clearly, that’s not ever a discussion. :smiley:

For my part i take track of all coordinates and places where it happened to me. Cliffs, and all kind of meshes added to the map are great candidates for that behavior.
Still like you said, placing them on foundations or ceilings will not resolve the problem fully.

I went in ghost mod to search for them under the map, but i couldn’t spot them. Went to point 0.00 (the famous tp while looking at sky) the exact out point of the appearing thralls when their swallowed by the map. Nothing. But yes, they show in the follower-list and map, and can be rescued, it’s spooky.

1 Like

There is indeed a major issue, it happens all over the map, there is not specific location, today 4 thralls sunken again, and a sandreaper queen who was inside a tower (to the right) in guard position decided to move few meter to left and take a guard position inside mesh without any reason.

well at least i can rescue animals, they dont have weapons that take hundred of hours to farm

not so happy to hear that it was reported during testlive… please funcom are you working to fix that ? are you aware of the situation ?

2 Likes

I think in the instance of thrall showing in a spot but not there physically is a render of the model. Means the data for the thrall is there, but the character model is not loaded. Happened to me a few times where follower would show on map right behind me but not there in game. if I waited for a few seconds/minute he would pop up suddenly. Esp if I engaged in combat.

Was also my first thought, but nope, they don’t engage, nor show up after a while.
They show up on map, where they should be, but never show up again, or i rescue them.
Maybe a render-issue, yes. But not just temporary.

Didn’t have the case the last days. So let’s see, and hope.
Just had some follower (archer) outside my base yesterday, he was placed on a balcony on the second floor, and went outside alone.

Today, one another thralls disapeared and seem to went undermesh, of course best weapon, best armor.


other changed his guard position of 2 floors down by himself,(so going through 2 square ceiling black ice, and ended 1/4 sunken in foundation. what i am supposed to do ? is this issue knowed by the team @hugo

so far i have now 6 thralls sunken every day more fall. no way to save them with gear & weapon… those thralls were in their guard position without problem for the last 5 months prior to last patch.

1 Like

yup. It happen today on my server. a couple of clans lost their thralls. =/

1 Like

i also have this problem with thralls that follow me. they run behind me, i do something at a workbench, turn around and the thrall has sunk halfway into a foundation. either i pull it out by hand or it takes half an eternity for it to free itself and follow again. in rare cases it doesn’t come out on its own and i have to move it and put it back on follow again

2 Likes

not really a big deal when they follow you, even if annoying, talking here about thralls moving by themself their guard position, and even taking guarding position undermesh which mean you have no way to access to your thralls. guarding position =the anchor of your thrall; his home position where he always go back. for following thralls the turnaround is go away, give two time stop order, then one time follow order, and normally in most of case he teleport to you.