Thrall not equipping weapon


Game mode: [Online official]
Type of issue: [Bug]
Server type: [PvP]
Region: [OCE]

I have a Tier III Dancer which came with daggers. I gave her a better set of daggers and levelled her to 12 without any issues. She has been set to “Guard Me” and Melee. After the server reset this morning, she was fine, but part way through the day, she stopped equipping weapons. She will attack - but with her fists. If I force her to equip (by putting the weapon into her equip slot) she walks around the mob with the daggers equipped but not attacking.

I’ve tried different weapons. I’ve tried changing her behaviour settings. I’ve tried restarting the game. I’ve tried using the attack command. She remains a pacifist. Any suggestions? I know this is a pretty old bug, maybe someone has a solution.

Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug.

Difficult to reproduce this. I can’t think of anything that happened that might have triggered the change of behaviour.

Update - now she won’t even throw a punch.

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Same bug. Single Player. Female dancer tier 3 stop fighting after reaching Level 10. A real dancer now. :nail_care: It’s ok - still feed her for dancing…

This seems to happen with dancers after they have been knocked down by an enemy.
Has been happening reliabley for me for two years. Any enemy that causes a knock down animation breaks them and only them. No other thrall seems to suffer from this.

The only fix i have found is a server restart.

I think the animation combined with the dances and fighting puts too much load on their ai.


Was just coming to post the same thing - though for me it’s Teimos. He’s just gone stupid, won’t follow - won’t do anything. I just equipped a legendary Katana for him to use and poof - he was working fine then got stupid.

Server restart is also the only fix I’ve found.

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Yeah… thralls don’t like katanas. They seem to get stuck in the heavy dash pose.
I think the need to hold for charging the heavy dash then release isn’t compatible with their ai.

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The knockdown theory sounds right. My dancer was fighting rhinos when I first noticed this. She certainly got knocked back. After the server restart, she is fine.

Aaaaaand… a few mobs into the Volary of the Harpy and she’s back to no fighties. She did get a knock back. The other thing I noticed is I think I’m seeing more of the dancing animation when she is broken. If this keeps up, I will be feeding her to a boss somewhere.

Yup, soon as I gave him back his default weapon - he’s back to kicking butt!

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