I don’t know what you guys did to the thrall inventory but it’s really messed up. Every time I try to equip a weapon in their main hand it bounces back into their inventory. This used to happen untill the one row of inventory they had was full, which I could just fill up with other weapons, or even stones or something. But now they just keep making new rows in their inventory, (I’m at 17 rows and counting), leaving their main hand and off hand empty and when an enemy comes around they try to go beat on it with their fists. Come on now, I know you didn’t intened for a thrall to have an unlimited inventory like this.
Not a very effective defense and I end up with dead thralls everywhere.
While I’m at it here - Let’s talk Archers.
Archers in this game are just plain useless meat sacks with bows. They don’t fill the role of an Archer at all. Archers throughout history are placed on HIGH walls to rain arrows down upon the enemy from a distance from above. The archers in this game can barely fire from 1 story down. Their agro is the same as a fighter so they can’t be placed any further away than about 20 feet or so which makes them just a fighter with a bow that gets plowed over because they still do minimal damage like an archer does, but have no distance advantage like they should.
Archers were also placed all the way in the back on the battlefield to fire all the way over the infantry into the enemy ranks, but again that is not possible here because they are gimped in range so bad they might as well ditch thier bows and pick up a sword or a spear. Really what is the point of even having Archers in this game except they were in the Conan series, ah, but they could fire from a lot further than 20 feet there now couldn’t they? Valeria was killed by a snake arrow that went like 100 yards or more as I recall. Wouldn’t have been very dramatic if it was only a 20 foot shot though huh?