Don’t take this the wrong way, but when you say they are working as intended, I heavily believe that is an opinion out of ignorance. But again do NOT take that as an insult because it isn’t your fault. To find many of the irregularities with thralls, we’ve had to use console commands and devkit analyzations.
For the layman user, they’ll never see the issues. They won’t even know they are issues.
Specifically with Archer Thralls, if you have a Freya or a Varpnir, both named Nordheimer archers, they require over 60 Accuracy to do the same damage with the same weapon as a Relic Hunter Treasure Seeker archer or Markos with 0 Accuracy.
And if anyone thinks this isn’t a big issue. Look at all the threads about perks that popped up. It took me several threads to finally get the general community to finally realize how pointless worrying about perks actually is. The best perks, the best armors, and the best growth rates all turned out to be entirely negligible.
How many people in the last year have gone through several thralls trying to get the best perks only to find out that was more or less a waste of time. All for an extra 2-3 points of damage per hit (for archers in this case).
There’s alot of systems and tables and UI delegated to systems that don’t matter. This is a major issue. You’ve said this for example:
And I hate to say outside of some extra HP and armor, and the ability to dress your thralls. Everything else is a placebo. The perks, the leveling (outside of HP and Survival), the food, the buffs. Its all gives very little.
When added together, sure you might see a slight increase in effectiveness. A slight one. But it isn’t worth the effort, the time, and the RNG.
The reason for this is Thralls were overbuffed, then brought back down. Then like two or three systems were tacked on, but not well thought out in how they interact with one another.
But there has been word on something of a major change coming in the future, so the devs ARE aware there is a design issue, and no I don’t think its gonna make it in 3.0, but I could be wrong on that. I think 3.0 has another focus. But that’s all speculation concerning that update.