Thralls sunk under the mesh by large creatures

Platform: Steam
Issue Type: Gameplay
Game Mode: Single Player
Server Type: PvE
Map: Exiled Lands
Server Name: =SERVER NAME=
Mods: =MODS=

The polygon mesh of the ground is just that, a mesh. Thralls are pushed down into the ground when a large creature moves or attacks over them, effectively cancelling the thrall for the fight.
This happens too often; the ground is not solid.

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Is that the 3 skull croc? This happens to my thralls when the croc or red dragon do the tail swipe.

Yes, it was a three-skull croc, same as with the rhino charge, the snake boss at the unnamed city, scorpion bosses when whipping with their tail, in short, anything and everything that crosses above them… and yes, the red mother as well.

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It happens enough with the 3 skull croc that I’ve begun to think it’s a feature, not a bug.

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Greetings @Boulderkin ,

Thank you for sharing this!

We’ve forward this to the development team so they can investigate.

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I’ve also experienced this with the blood crystal rocknoses from time to time (usually newer characters with sub-optimal weapons where TTK is much longer, increasing the chance this will happen).

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