Topic Thrall limit, death for soloplayers!

65 for a solo player (starting new or had less than the soft cap before the change) is plenty for PvE and PvE-C type servers. No idea on PvP so this comment is not for those servers.

It will not be the death of solo players. They should be fine in majority of playing situations. The tier 6 purges in the north might be the exception but that is where friends come in handy.

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So whay then 2 player need 180 folowers then?

Well when its to easy to extend to the hard cap if you are 2 + player but imposeble if you are solo. And if you are quick and plase thos extra thralls you can rejoin the clan befor any thrall die i guess.

This is coming down to splitting hairs. Every solo player should, and must, create a clan name at first load-in to the server. Like before you acquire any followers, at least. Make it far enough down the alphabet, say, Zebra and you’ll be somewhat protected from the purge shuffle early on if your server is active.

With a solo clan one can also then “work around” the soft cap until they are at the hard cap. Personally I don’t think that’s responsible, and as clan leader I’ll need to resist my clanmates’ urges to keep up with the mass of manpower other teams may acquire.

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Much worse than splitting hairs. This is one person throwing a tantrum and pretending they don’t understand what people are saying. Basically, it’s this:
zA0t2zA1

And frankly, it’s pointless to keep arguing with someone like that. Too bad I don’t always stop when things are pointless. See below.

Like I said, it doesn’t matter who will abuse it or not. What matters is that using tricks to get to the hard cap intentionally is an abuse of the system. As such, you can complain about being unable to abuse it and keep complaining until you’re blue in the face, and it won’t change anything. Nobody will look at someone saying “I WANT TO BE ABLE TO ABUSE THE SYSTEM TOO” and then say “Hmm, he’s right, you know, we should let him abuse the system.”

As has been explained repeatedly, a 2-player clan needs the ability to temporarily have up to 180 followers because they might end up at that point due to players joining and leaving the clan. Nobody is claiming that a 2-player clan needs the ability to permanently have 180 players.

As has also been pointed out repeatedly, a solo player also has the ability to temporarily have up to 165 followers, using the same kinds of actions that would leave the 2-player clan with 180 followers.

No, it isn’t. It’s just as easy for a solo player to do that as it is for a 2+ player clan, using the exact same mechanics that clans use, because the hard cap is a mechanic that was implemented for the clans, for the reasons repeatedly explained before.

But don’t worry, we can all sit here and keep explaining it until you understand :wink:

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To be fair, I always use the search and have still been told there was already a thread about it, but the thread had completely different wording from everything I searched for. So he may have used search and just didn’t get wording close enough.

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No, it isn’t. It’s just as easy for a solo player to do that as it is for a 2+ player clan, using the exact same mechanics that clans use, because the hard cap is a mechanic that was implemented for the clans, for the reasons repeatedly explained before.

But don’t worry, we can all sit here and keep explaining it until you understand :wink:
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So what you say is that as a soloplayer quit you clan and plase youre thralls and in som magic way can rejoin? You need atleast 2 frends to do that!

Its not about may they will try to get the 180.

And for how long time do you think its ok for 2 frends to split (after som drama or somthing) and build separat and later make frends and rejoin, and afther that hoe long time 4 next drama and do it again?

What I’m saying is that ending up at the hard cap is just as easy for a solo player as it is for a 2+ player clan: all you need to do is join up and split up. Now, abusing this to intentionally get to the hard cap is harder for a solo player – for which you have no sympathy from me or anyone reasonable – but it’s also not impossible :slight_smile:

Frankly, my dear, I don’t give a damn.

Your dramas while trying to intentionally abuse a game mechanics are your own problem, not mine or anyone else’s.

Stop ther! Who say i will abuse the game? I just say its a system ppl willa buse but only if you are 2 + members!

If its an abuse, not cleat yet!

Finally, what this is all about
that’s alot of reading.

Anyway, you make the clan and become the leader!

If you have drama? kick them out, or let me them quit.

The clan leaders keeps all the spoils, just say to them “welcome to the exile lands” on their way out.

Haha
this is going to haunt me later
or
not
maybe?

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I’m a little confused. I don’t understand why a thrall cap of 50 would kill solo play. When do you ever need more than 50 thralls? Even on a pvp server, 50 would be plenty to help defend a base. As for defending offline raiding, I’m afraid an endless supply of thralls would still not stop that.

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Yes but wher is the line of a drama or just a way to bump up to hard cap? The drama is IRL or on Diskoerd so cant profe it in game laws!

Its not about what need we have. But its not a good system when its so big gap betwean a soloplayer and a clan whit 2 + members!

Oh, so you don’t want to abuse the system? Then why are you complaining again? :wink:

Seriously, you keep running in circles all day if you want, and I’ll keep following you. :smiley:

Well if its an abuse or not that still to se/ analyse but its an big flaw in the system as it is now. But how many thralls i like to have is not the point. But it will be a problem for new player. Its just not a solid system that only if you are +2 member can use if its and abuse or not. And i guess it will not be an warning not to do that so player (espec new) keep use it sins its so ovius and easy to use!

I dont understand what part of the problem of the system that player will use to the max you dont understand?

It’s certainly an abuse of the system, because that’s what the word “abuse” means. That doesn’t mean it’s against server rules, that it’s something to report, or that Funcom should apply bans for it. It merely means that the system wasn’t designed for that and wasn’t meant to be used that way. Therefore, the rational answer to complaining that you want to abuse the system is “No, because that’s not how the system is meant to be used.”

Why would it be a problem for a new player? What problem, exactly?

When the system is used the way it’s meant to, then the following statements hold:

  • A solo player can place up to 65 followers.
  • A 2-players clan can place up to 80 followers.
  • A 2-player clan can end up in a situation where they have up to 180 followers as a result of one or more players joining or leaving the clan.
  • A 1-player clan can end up in a situation where he or she has up to 165 followers, as a result of one or more players leaving their clan.

It is only when you intentionally abuse the system to get into those situations on purpose and remain in those situations indefinitely, that you encounter a difficulty as a solo player vs a 2+ player clan.

I understand that some players will abuse the system to stay at the hard cap. That doesn’t mean that solo players should be allowed to abuse it too.

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But it is an abuse if its so clear to use it and not brake any rules? Or is it just an ok system? But not for soloplayers? The abouse is maybe just that soloplayers can use them and that one more thing in a line that make it harder for singel players in combo whit an incompleat clan system!

I understand you points but try to understan me to!

And if i like to have the hard cap max i sertlemy hade them plased alredy but i have not.

No, those are two separate issues. I provided a possible suggestion to your specific question only, that is all.

You are free to do what you want, just make sure it your choice and that you are aware of the consequences.

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You can lead a forum user to a link, but you can’t make them click it. Here you go, I made you a little screenshot:
image

I understand you all too well. You and I both know that there will be players who will abuse the system. And that’s unfair. And believe me, I understand complaining about unfairness of something, I really do. But you’re not just complaining that it’s unfair, you were also being dishonest about it repeatedly.

Your topic title says the follower limit is “death for solo players”, and your first post says “it will be harder to go solo”. Both of these claims are false. If you’re playing PVE(-C), then 65 followers is enough for survival. It might not be as enjoyable as having unlimited thralls, but it’s enough for what you need.

Everything else you posted in this topic is just a repeated assertion of how this is a “problem” for solo players and a repeated misrepresentation of the system (e.g. “why do 2 players need 180 and 1 player only 65”).

The difference between a soft cap and a hard cap is necessary. I don’t want to be in a clan with 5 other people, log out one day, and log in the next day to find several of my followers deleted because one or more players left the clan while I was offline. For that reason alone, I will keep defending the existence of soft and hard caps as long as I’m on these forums (and as long as that topic is relevant).

Now, the consequence of that is that there will be players who will abuse this. That’s unfair. But apart from being unfair, it is not a problem for a solo player. The alternative of not having the buffer is worse, because it is a problem for many players.

Could they have done this better? Sure. They could’ve made the difference between the soft and the hard cap temporary. For example, if you’re over the soft cap but under the hard cap, you have 3 days to get back to the soft cap before the system starts culling your thralls. That would be somewhat better, because it could still be abused. But a system like that is harder to implement, and nothing in this life is free – certainly not the devs’ salaries.

So again, I understand you, but disagree with you vehemently. And I disagree even more when you try to misrepresent things intentionally. Call a spade a spade, dude.

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But it will be harder for 1 player then 2 player! when 2 player can defen an area 3 time more then a solo player.

Or somple how big area can the extra 100 folowers cover? But alos about the extra more decorativ folowers.

Maybe the topic text was not the best but was the best i cud imagen at the point when i put up the topic!