Game mode: Single-player Type of issue: Suggestion Server type: PvE Region: NA Revision: 149648/22316
It is not possible to equip the Binding and a hand-held Torch at the same time.
I noticed that this was reported earlier and was acknowledged as frequently requested.
I don’t mind which hand holds either the binding or the torch, but either hand will do.
By the way, who mandated that the player character swings weapons right-handed in the first place? (Maybe animations were easier that way, but southpaws will be misrepresented.)
Early Level players don’t have access to any fancy glowing helmet, for illumination, so that workaround isn’t very helpful.
Steps to reproduce.
Knock an NPC unconscious
Equip the binding rope of your choice
Wait for sundown
Equip a torch
Notice your binding dropped, when the torch equips
Should be a suggestion rather then a bug. The game doesn’t support a true duel wield system. Thus, you will never be able to equip a torch in the main hand unless they make a main hand torch.
For simple items like a Torch (a glowing stick) or the Binding, a rough line of rope, they really are not complicated objects, like the animated paths, taken by an offensive weapon. It also seems that in the case of shields, they don’t really need to calculate the physical location of a shield (the object) to effectively block incoming attacks, just get the sense that it is properly equipped.
A step in the right direction is what we’re looking for.
So your suggestion is what? I’m not very clear on what step you think will resolve it.
You still will never be able to put a torch in your main hand unless the existing torches are changed to do so(very unlikely and shouldn’t be done), or they make a main hand torch that is clearly labeled as such.
Every weapon has a socket so it knows where to go. That’s how the system is designed. You cannot design a torch so it sees two sockets, and chooses which one based on player input. That would be a duel wield system I mentioned. Back end, it’s not set up that way. According to Funcom, it is unlikely that is will ever be changed due to the the fact they didn’t plan for duel wield. If they had, all the combat code would be different, and to support it now would require a complete top to bottom rework.