Transportory Stone and Sorcery corruption in general

Corruption in general is limited to 50% reduction.

Sorcery in every form, especially Transportory Stone should respect this limit.

That’s it.

80+% HP and Stam loss makes the game unplayable. You are forced to bring a Performer with you when you teleport or have one waiting for you on arrival and even then you have to wait until the timer goes away.
Waiting is the worst possible mechanic in any video game.
It’s a pure waste of time, that benefits no one.

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I didn’t think this was perm. corruption though. Once the time limit is over, you revert back to 50%…at least that is what happened to me when I went over and logged off.

This.

I understand that they want the sorcery, in general, to present an interesting choice of tradeoffs to players, but it doesn’t really work in practice because corruption can be cleansed through the Power of Horny :wink:

They should rethink the system a bit.

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how about a sorcery skill but keeping the 60 max…and bring back SAVAGES vs 3.0 SAVAGE. That way you have to limit your build to increase your sorcery skills.

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Sounds like something that could work, but it also sounds like yet another overhaul of attributes and perks.

I was thinking more along the lines of distinguishing sorcerous corruption from “normal” corruption. Let’s call them “corruption” and “taint”.

Taint would be what we have now: you get it by being in certain locations or using certain items, and you cleanse it by watching the dancers or using certain items. Taint would only allow you to do the most basic sorcery, i.e. the simplest spells.

Using sorcery would give you actual corruption, which you would also need to use more advanced forms of sorcery, such as higher-level spells or corrupting your perks. Here’s the twist: you can’t cleanse corruption via dancers or items. It’s not just a stain on your soul, it actually twists it and corrupts it. To cleanse corruption, you have to beat a specific dungeon that has a cleansing ritual at the end of it.

In the end, it’s not too onerous to respec from sorcerer into something else, so veterans will still be able to do it fast enough. The improvement is that it isn’t instantaneous, so there’s still an element of planning your spec, and it doesn’t merely depend on you not playing for long enough to get the debuff scrubbed.

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