Trebuchets losing stability on Server Restart

Game mode: [Online]
Problem: [Bug]
Region: [Eastern US]

I believe a similar bug was reported for PCs at the end of January but the thread is now closed. I have twice now lost two trebuchets (for a total of four) due to loss of stability on server restart. Only thing is, they have stability, otherwise I couldn’t have built them. Hoping to see a fix for this soon, trying to prepare a build to defend against a server raid and my defenses keep disappearing. I can provide screenshots if needed. Thanks in advance.

Steps on how to reproduce issue:

  1. Build castle defense towers using foundations and ceilings.
  2. Build a trebuchet foundation, base, etc. on top of the tower.
  3. Test fire to witness the awesome power that are trebuchets now.
  4. Return after server restart to vanished trebuchets.

Hello @Zeropoint, thank you for bringing this up, we’ll poke the team regarding this issue.

Did you happen to check the trebuchet pieces’ decay timer with a repair hammer and, if so, did it exhibit expected values?

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