Tweaking Root Motion Direction

Since the new combat dropped, i’ve been testing as all ppl on testlive and now on live servers.

I would like to suggest FC to tweak combat movement when directioning attacks, currently the root motion while is visually nice, it doesnt land your attacks exacly where you aimed when in combo sequence, I beleive everyone noticed this and have a feeling that this can be tweaked to improve the combat feeling and effectiveness.

This problem is based on trying to turn sides from attack to attack, in a straigh line, it work well, bot not on a moving target.

What do you guys think?

I agree. The movement sequence is nice but there is no mobility because it’s hard to follow a moving target and to jump out of the way to avoid an attack. More mobility should be added and we will be golden.