The Council of Venice have agreed to utilize their virtual reality system for an all-new combat simulation: Occult Defence. Your mission: Defend Stonehenge against endless waves of enemies in solo or duo play! How far will you go? LEARN MORE HERE!
NEW EVENT: ENVOYS OF AVALON
The Equinox is upon us! Each equinox the Druids of Avalon arrive in Agartha seeking assistance with the defense of their home. Seek out the envoys in the center of Agartha to be assigned your training mission and daily task. Complete daily missions for chances at unique rewards, including a special agent dossier and equinox-exclusive Legends!
GENERAL
The door to the Slaughterhouse in Carpathian Fangs now properly opens the group finder.
Fixed scrap golems in Edgar’s junkyard sometimes getting stuck in an unattackable state for extended periods of time.
Using the /afk command will properly reply to players sending tells with your response.
Mounting a ladder while casting sprint will no longer allow sprinting up/down the ladder
DRESSING ROOM
Illuminati Grifter Glasses, Illusionist Hat, Gunslinger Glasses, and Necromancer’s Goggles now appear properly in the Dressing Room.
Exorcist uniforms will no longer turn male Templars invisible.
Gunslinger outfit can be equipped by players who have earned the relevant achievement.
COMBAT
Sanity’s Aphelion now properly provides protection after resurrecting.
Increased damage of Thrash to match other weapon single target basic attacks.
ACHIEVEMENTS
Fixed Unseen achievements showing the failed notification if the mission had not already been completed at least once.
DUNGEONS
Hell Raised - Increased the enrage timer on Machine Tyrant to 5 minutes
SCENARIOS
Locusts can no longer receive the Strange Attractor mutator.
Seek & Preserve - Map markers no longer unnecessarily display monster name, to improve readability in tight quarters
Seek & Preserve - Map markers should now always appear on bosses and mutators
AGENT NETWORK
Corrected agents who increase basic damage providing nearly double the intended increase. The damage increase now matches the value displayed in the tooltip.
NO BONES ABOUT IT, BABY! Featuring nine new Extraordinary Weapons (each with their own unique effect!), a new outfit, pet, and mount, The Oni War Cache has deployed across the world, replacing the Agarthan Cache as drops in the world. Existing caches may still be bought, sold, and opened via Cache Keys as normal.
AGENT NETWORK
Special assignments now provide Intel, Supplies, and Assets
Agent Dossier packs bought from Shadow Trafficker with HexCoins will no longer give out duplicate agent dossiers.
Added booster pack agents from the South Africa and Druids of Avalon packs to the Shadow Trafficker’s Agent Dossier packs.
Missions that require 2 types of resources (Intel, Supplies, or Assets) now give more resources on completion
Agent Vanity Reward Bags reworked:
When the loot roll decides you will receive a weapon skin, it now always selects an unowned weapon skin. If you have all weapon skins it informs of this in chat. Note that having all relevant weapon skins owned does not prevent the loot roll from rolling the weapon skin category.
When the loot roll decides you will receive a sprint, you will now always receive the sprint item regardless of whether you already have the sprint added to your Sprints list.
Added three more variants of the Shocking Steps sprint
Renamed the existing Shocking Steps sprint to Shocking Steps, Blue
—We interrupt your regularly scheduled programming for a QBL Media News Bulletin. The home of renowned art collector Erika Gunden has been broken into and several priceless works of art have been stolen. Also reported stolen are many items of her personal collection, including several unique artifacts of unknown origin. The total theft has been estimated at over 1 billion USD. Authorities are offering bounties for any information that will lead to the apprehension of individuals involved in th—
ACHIEVEMENTS
Afraid of the Dark will no longer fail to award when using a proc-heavy build
Afraid of the Dark now informs immediately that the achievement has been failed on killing the first enemy if there is no way the achievement can be successfully completed any more in the current instance
MISSIONS
Into Darkness - Dying during the final encounter will now always respawn near the final encounter
SCENARIOS
Occult Defence
Bonus items/shards for completing multiple waves are now added to the loot table after every completed wave, instead of every 3rd wave.
This also fixes an issue where the bonus tier for completing 3 waves was incorrectly awarding too soon, making it seem like there was no bonus loot at that tier
The chance to get Signets, Gadgets, and Agent Dossiers now increases based on the last wave completed
Monsters that stay alive for more than 5 minutes now slowly grow more powerful
MONSTERS
Incubus - Wildfire now only deals damage once per second, the damage area better matches the visuals, and stops dealing damage when the Incubus dies (no more invisible fire)
Ineligible players will no longer receive the introductory phone call from Dave Screed.
Players who meet up into a higher difficulty version of The Broadcast than they can normally access via the door will receive loot appropriate to their character. Feel free to continue to team up across difficulties.