Croms_Faithful:
Zerog I will probably attract much criticism for saying this, but I personally believe that player responsibility must factor into this too, and this is coming from a console player (ps4). For example, I know of a player who tried to build a dome over the top of the entire of Supermeru! (in addition to other structures elsewhere). Needless to say his poor console couldnt handle rendering in so many pieces and began crashing regularly. Then he blamed Funcom for it.
Aye, I thought the same thing when reading the forums this morning. Someone actually had the temerity to file a “bug report” in response to system instability when they had added thousands of lights in a small area.
Game mode: [Online Privat)
Type of issue: [ Crash]
Server type: [PvE-Conflict]
Region: [EU]
The server I’m playing on is currently crashing a lot. We are trying to find out what the issue is and we are wondering if to many placeables (lights) in one area could be the problem? The Crash happens when two people renders in “too much” of the base.
Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find a…
Finding it difficult to have empathy on that one.
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