I realized this weird bug while looking at the DPS results from the daily Megaboss event Agnitio organizes. A character named Epherian (using blade+hammer) was doing significantly more damage than me with similar build so I decided to analyse his dps results more closely to see why. (Screenshot No.1)
The weirdness immediately caught my attention because he had 50x Swallow Cuts, 53x Flowing Strikes and 17x Demolish hits which would require 120 Global Cooldowns in total, but the fight lasted only 90 seconds!
When I looked further, I realized some of these hits have very low damage numbers (see the minimum hit “MinHit” column for each ability). That is really weird since these are not “glancing hits” they are normal hits. With this Item Power his Flowing Strikes (basic ability) should do around 5k dmg so it’s not possible for a Flowing Strike to do 1772 dmg (the lowest dmg Flowing Strike during the fight).
I went further into the logs for an explanation for the impossible number of abilities used (120 GCD abilities in 90 seconds) and these weird damage numbers and realized that once every 3-4 ability casts one ability hits TWICE. One time for the damage expected such as 5k and immediately after for a lower number like 2k. They are of immediate succession and both recorded as Flowing Strike or both recorded as Demolish etc. So in actuality he used 90 abilities in 90 seconds but game registered 120 ability hits. 30 of these hits are duplicate hits with lower damage. Like an echo.
I then turned my attention to another Blade user, a player named Tenetur. Similar item power, a bit lower damage. But seen the same weird hit numbers. (see picture 2)
As you can see from this log that only shows registries of Swallow Cuts a normal Swallow Cut hits for 7-8k and critical hits range between 17-20k. But there are many weird smaller hits with 1.7k, 1.8k, or 0.9k dmg.
Look at this:
0:01:09 Tenetur Swallow Cut physical The Abyssopelagic Horror 888
0:01:09 Tenetur Swallow Cut physical The Abyssopelagic Horror 20,174
0:01:08 Tenetur Swallow Cut physical The Abyssopelagic Horror 2,183
0:01:08 Tenetur Swallow Cut physical The Abyssopelagic Horror 20,006
Two casts of Swallow Cut. Both Crit for 20k. First on 01:08 and second on 01:09 and they both do extra damage for 888 and 2.1k respectively. Tenetur used 60 Swallow Cuts according to the basic report. But if we eliminate these weird numbers we can see that in actually she only used 48 Swallow Cuts and there are 12 additional instances of “fake” Swallow Cuts.
This fake damage phenomenon appears to be present for other weapons as well so it’s not just a blade thing. For example this is from Vyxenne’s log:
0:01:06 Vyxenne Burst Fire physical The Abyssopelagic Horror 1,031
0:01:06 Vyxenne Burst Fire physical The Abyssopelagic Horror 3,696
0:01:06 Vyxenne Burst Fire physical The Abyssopelagic Horror 3,433
0:01:06 Vyxenne Burst Fire physical The Abyssopelagic Horror 2,725
Notice the 4th hit from Burst Fire which is for 1031 damage. That shouldn’t be there. Now when I look at my own logs I don’t see this. (EDIT: See below in thread, I managed to create some echoes when I tried spamming hundreds of basic abilities on the training dummy)
Also, these weird damage entries don’t appear in every players’ logs. Just like me, some people’s logs don’t show any such anomalies. See 3rd picture that displays “meowmeowbeanz”'s damage numbers. Her lowest Burst Fire is 3430 and her lowest Placed Shot is 5371. Which are both normal/expected numbers. So not a single anomaly there.
The big question is: WHY is this happening? Why some players get free damage numbers? Is this damage really happening or just “appears” to be happening? Is this a game bug that is giving them free DPS? All input in solving this mystery appreciated!