The tinfoil hat theories are fun to read and fun to think about, but I have to agree with you here. I think it comes down to this. A funcom game launcher independent of other platforms. Ultimately, none of us know until later in the development cycle when Funcom release it to the public.
I have been doing much speculating as well, although my thought process was more rolling out a massive overhaul instead of something akin to a 2.0. Many of the current (and only current) issues could be linked to behind-the-scenes actions as they rev up for some major release.
With that said, I would be very sad indeed if they went the route of Pay-to-Play, or monthly subscription fee or whatever. WoW was one of the great success stories of online gaming but, to be honest, they lost many people due to the need to continue to pay. I personally walked away because I could not justify paying continually. Iâm not arguing the reasoning behind such a move, I just think most companies found you got more flies with honeyâŠor gamers when they didnât have to keep paying.
I absolutely agree with you that a mandatory subscription would kill the game entirely. Iâm hypothesising an optional that gives some avantages like getting your private server included, additional cosmetics, basically everything we get right now that is not pat to win but with a subscription model that allows a more steady stream of revenues which allows subscribers to get more cosmetic additions to the game while giving Funcom a steady stream of revenues each months which makes it easier and less risky to invest more time revitalizing a game which could live for a long time IMHO if it was less buggy, with Ă eider map and Ă larger amount of things to build.
Basically it would be like getting a season pass but you pay each month instead of once a year and for a lower cost overall.
Thatâs the strategy for newspapers or mobile networks for example. Itâs more strategically sound to have people pay a monthly subscription for a lower price than having people pay the full price once a month by buying a phone card for credit, as the former is a more garanteed revenue and therefore allows for more investment
Well I understand your situation and I also think that a requirement of being connected all the time is the wrong way to go. I myself play only single player so I totally get your point, in addition to the fact an online game is not available for people without unlimited internet access.
What @Croms_Faithful said. Back when warcraft first came out, I bought every expansion. When my computer got too old, I stopped playing it. In 2012 I finally broke down and got a new pc, I also picked up a brand new Warcraft for nearly $200, when I got home and started to unwrap my toy, I read the fine printâŠPay-To-play. Well the game is still partially wrapped and is sitting on a shelf in my workshop as a reminder, I have not purchased another Blizzard product since.
I feel you fella, 'cause I am in a very similar situation.
Only one difference between you and me:
Iâm still holding the grudge for paying 70 (seventy) euros for a game that, still today, itâs not working as intended (yep Iâm pretty bitter about that).
So I sadly uninstalled it and moved away, even if I loved Conan for the idea and the artistic direction I will not ever buy anything else from Funcom.
I still think that this COULD have been a massive success if developed with more solid bases, anyway I played it a lot and I got some real good vibes (always offline of course) in the exiles lands, but there is no real actual reason to step back in it today (for me).
What internet? So I would guess that you would also remember when we had to fill out cards by the hundreds, for labs. Or the good old days when typing something damn near broke your fingers. My office had a âcomputerâ where I had to change 16" reels, well there were actually 2 computers each was 7âx4âx3â. And do you remember when 8 tracks first came out, or⊠Old, me too! LOL Oh how about when Kroz was the best pc game.
Alot of people posting old bugs looking for a reason to rage about nothing and spread negativity. Apparently, the forums have become a good way to let off steam. No disappointment here, just a bunch of delusional players with poorly managed expectations.
There is a pandemic going.
If you have an investor who gives you money to develop a product, be sure there is an NDA(Non-Disclosure Agreement) signed that makes it illegal for you to disclose information, which is common sense by now in any game studio. I believe Funcom will release information only about stuff they are ready to reveal to the public otherwise they might get sued by their investors.
All youâre doing right now is speculating on false rumors other players have spread on the forums. Funcom released no info about the new map. No official source said itâs going to be a paid map. No official source said itâs going to be an independent map from the current one.
Also, firespark is just a misinformed person who takes 20min to say 1 relevant sentence, so heâs yet another ambiguous source on all things Conan which I wouldnât take seriously.
Again, we know nothing about the new map.
The âGame as a Live Serviceâ update was implemented to allow for the game to be launched on Funcomâs own game launcher, which we already know itâs coming from this source:
Conan Exiles 2 will not happen any time soon, not until UE5 comes out next year. Add an average of 5 year development and youâre looking at 6 years at least before you can consider Conan exiles 2.
Just remember what Sherlock Holmes said: âIt is a capital mistake to speculate without all the evidence. It biases the judgement.â (A. C. Doyle 1887, A Study in Scarlet)
Sorry, I shouldâve been more specific. I was referring to the game industry, not economy as a whole (which I feel is a topic better discussed on another forum).
Not shareholders, owners. Tencent own Funcom now. Or did you not get the memo?
Aww, can you cry a little louder? Noone is starving because of us, if anyoneâs starving due to our sanctions/embargoes thatâs their leaders faults, not ours.
Something is getting weird since the tencent announcement (in the ps4) but I donât have as much info as you guys (or imagination)
But, regarding what you said: I donât blame the company if they want you to pay for online services, but, of course first with a sp repaired and fully working, and the option for consoles to host our personal servers (and of course in all platforms the option to donât pay for online play with a personal hosted server) everything besides that would be not legal, as we bought the game under a minimum standars
Funcom is a public company, which means that its ownership is determined by ownership of shares. Just because a single shareholder owns 100 % of the shares does not change the nature of the company.
What does it really matter, the game will be just broken more with whatever dlc or new patch they put put next, still so many things broke from last 3 or 4 patches. Something BIG would be if they fixed the bugs before they put out something that requires more money to buy and brings more bugs. My 10 cents.
As has been stated previously by numerous postersâŠmany of the bugs in the game are case by case. What this means is two-fold:
You cannot assume everyone experiences the same issues as you. If nothing else, reading through many of these posts should demonstrate that fact. I personally have experienced very few bugs or issues, many of which werenât even that devastating or had much actual impact on gameplay (both PC and PS4).
If a bug or glitch is not universal, as in not everyone experiences it, then one also cannot assume that it is any easy thing to fix such errors. From my understanding, if a line of code causes issues for everyone the exact same way, then itâs easy to replicate and hunt down the exact problem. If only some people experience an issue, hunting down the source becomes much more difficult if it cannot be replicated in the âlabâ. A common comparison I see here is the auto mechanic. If I bring him the car and explain the problem but he doesnât experience it himself, itâs going to make his job very difficult.
I just wish more people would realize that this goes both ways. Iâve seen too many people ranting at Funcom and calling them names, but Iâm also tired of seeing people saying âthe game is fine, youâre all ungrateful whinersâ. Thatâs basically just another way of saying âFYGMâ.
And itâs a very good comparison, given that the automotive industry is investing more and more heavily into finding better ways to diagnose and detect problems.
Guess you just skipped right over the part where Tencent is delisting Funcom? No more public company, pal. Please, try to keep up with developments before providing your ill informed misinformation in the future.