What can we actually expect from a new developer for this game?

Like the title asks. What can we reasonably expect to be added to this game at this point ? Is there even a chance of more than surface level improvements and updates to a game this old ? Is there enough money to made to warrant adding new mechanics, correct old ones (bugs, etc), more maps, better thrall A.I., actual offline protections for pvp and more to do for pve at endgame, more interesting pve npcs to fight, etc ?

Is a fresh coat of paint all that should realistically be expected at this point ?

That is what I expected. Nothing. And no responses to boot.

  • No mechanics to make the game more playable.
  • No offline protection for pvp servers (not referring to mods or private servers).
  • Thrall A.I. is still 8 bit level.
  • Mounts still broken intentionally years after anyone cares about the reason they were broken on purpose by the devs to begin with.
  • No draw backs on a survival game for large clans only ones for the smaller ones and solos.
  • No new objects to find added (not referring to Bazaar which is not in game earned.
  • The list goes on.

Updated graphics, more lag, and some new cosmetic thrall pathing that seems to be causing issues for many players. So after this does the game go back on the dev shelf for a few more years before they pull the plug ?

Weeeeell, let’s see.

I’ll put out a wild theory so that I can later claim I saw it coming:

Funcom/Inflexion put Isle of Siptah and the Exiled Lands into one map as a proof of concept for adding (and probably selling) more areas.

That would be fine, though more game fleshing out mechanics would help it more . With the building the way it and the old purge gone there is nothing to keep pve servers in check, automatically. Pvp is an offlining mess unless you want to sign on to a fly by night server that shuts down quick or has rampant admin abuse.

I guess it is truth in advertising to a point. Conan Exiles “Enhanced” where the enhancement was merely surface level.

I dont expect anything, enhanced edition already brought a lot of life to old conan game and thats wonderful by itself. But if I could ask one thing, I would ask old Purge system as optional toggle, specially for PvE servers because it was closest feel to get one of your bases randomly raided without it actually be PvP.

Nothing. I expect NOTHING.

They can’t get anything that currently exists in the game to function properly. Any future expectations are void. Just like any future expectation they have to get any money from me until they fix it.

Tavern thralls stuck inside my foundations and on roofs.

Transportory stones being all clumped together so I can’t even select where I want to travel to.

Thralls getting stuck inside dungeons or not following me in.

Thralls aggro not functioning, where they stand there next to an enemy and don’t attack.

Items in large campfire and fluid press spoiling immediately when I walk outside of render range, despite HOURS left on the timers.

“freezing to death” screen effect around the border of screen after coming into/out of dungeon, using maproom or transatory stones.

My thralls health/info bars filling my screen during a fight, so I can’t see the enemy we are fighting.

There’s probably something I’m forgetting… but those things are interrupting my gameplay in a game-breaking way EVERY SINGLE PLAY SESSION. Until they fix those things at the very least, they will not get another dime from me for ANYTHING!!!

The best AI was in Dragon Age: Origins.

Personally, I don’t understand why part of the AI can’t be on the client side—I get that the main calculations and decisions have to be on the server because of cheaters, but there are things that aren’t that critical.

For example, whether a thrall uses a bow or a melee weapon, and so on.
Right now, this is pretty terrible, and the funny thing is that the NPCs react much better.

True. Until the AI and the pathing for thralls is better they are going to remain to be terrible guards.

There is a post about “new content” coming. But what that means is a guess. UE5 region mapping could allow for smaller maps to be added, with tie ins to new mechanics. The current 2 maps take up roughly 8x16 (128 tiles), and UE 5 in general can handle 20x20 (400 tiles). so there is 272 unused tile space. They could do smaller add on areas (4x4 16 tiles) at a time. Whether the CE db can handle that is the big question mark. But All theories and hopes for me though.

It’s not a guess at all. It means they’ll show something “new” but it won’t be new. It will actually be regurgitated from someone else’s game. Then, they’ll break a dozen new things in the game that used to work, and at least half of the new things won’t work either.

More areas could be fun as well new mechanics and maybe just maybe offline protection that is universal.

Uhmmmm

How about crucifying exploiters, cheaters, hackers, abusive & irresponsible players?

Eliminate hoarding.

I would like official pvp raid window down to 3 hours, and get rid of body vaulting.

I agree with you about crucifying exploiters, cheaters, hackers and abusive players. But hoarders? That is just part of the game.

Short answer: no.
Long answer: no.

Short answer Yes

Long answer also Yes

Every part of the game in PvP requires some form of hoarding. Without it as soon as you die the game is over. I am guessing that you are probably talking about PvE or something.

Yeah,

the hoarding part is a bit extreme. Maybe a lashing. :slight_smile:

I honestly don’t get what he’s talking about when it comes to hoarding. I mean, its a hoarding game. It’s the point. You’re suppose to farm resources. I have like 15 vaults slammed full of stuff and needing to make more storage. lol

That’s a useful feedback sir for me .

I do understand that you play the enhanced mode on your capable pc .

How the game runs for you with so many stashed items? Is it performing like day one that you had absolutely nothing?

An action like it on my console legacy mode , would lead to absolute crippled performance. If I tried a level x purge in my base with so many items and died, i would never render my dead body until the purge is done and the building would render literally with 5 minutes delay .

Are these things still so awful on enhanced mode on a good running PC?

I can’t give an answer about that level of storage or what would happen in a purge as I’ve only done easy purges for a quick barkeep in enhanced so far.

I can say that loading into an official server base I have that is literally surrounded by other large to extremely large bases takes significantly longer for everything to render in. I haven’t timed it but would estimate around two minutes for placeables to finally appear. As opposed to almost instantly at any other of my bases.

I suspect with a purge going this would be much worse but I can’t say for sure without testing it.