You know, I just quoted this part of the latest patch note when opening this thread, since I have just lost a rare thrall in this very specific circumstance, but I could mention many other issue that are announced as fixed and in reality still there very much alive and kicking.
And this practice is going on since release.
I was wondering then, are you (you Funcom) lying to us when you compiling your patch note?
You know, a bit like when you write in your curriculum that you have successfully tested cold fusion.
Or is just that you have fixed the issue on paper but you actually never tested the game while patched and released ?
Or even that the dev pass to you PR guys a patch note that frequently does not mirror reality, because is them lying to you about ?
Really, I am puzzled at this point, I remember one of the first patch notes:
- “fixed camera infinite stamina glitch”…and everybody went “oh finally”
…then we logged in game and it was there untouched for another month.
What’s the story really here ?
Lack of communication with the dev team ? marketing (suicidal) strategy ? plain lies in our faces ?
I am really curious at this point.
Thanks for all the info you would gently give us about.