Sounds like something a shill would say, not saying you are But if it quacks like a duckâŠ
These are community managers doing their job of just typing stuff on the forums, there are no promises just more delay and deflecting. Funcom can say âwe will make DLC a priority for this week.â But they refuse to say âwe will make fixing the mess we made a priority, so the game is no longer garbage.â Itâs very clear what their priorities, and we are not among them.
hey Tascha,
the most frustrating thing is the lack of communication from funcom, also it takes ages till little things get fixed I started my own server just before the 500 patch and it was good. after the patch the server is literally dead - all of the many experienced players (most of them started Conan in early access) left for alternatives as they did not want to put up with all those little things that sum up to a frustrating game experience. Also the rumour that there will be a forced server wipe (which was neither confirmed nor dis-confirmed) did not help at all. A lot of people I was talking to felt abandoned and not supported at all.If this game was your bestseller well you guys have to make up for a lot of grief⊠just sayingâŠ
We always said there are no forced server wipes on official servers unless there is an extreme situation where we might see it necessary.
Also, in regards to communication, what are you referring to specifically?
We have stickies that we update as much as possible with known issues and their status. That includes stickies for each platform and the suggestion forums.
We have a weekly newsletter that details what the teams are working on and we are trying our best to keep you updated on schedule and patches in the news and announcement section.
And then we have the Live Streams which weâll pick up again this week as well.
We also mentioned that we will have less frequent communication during the break we just had
Additionally: itâs clearly stated in the Schedule thread that while the DLC is coming out this week, the other teams are working in parallel to fix bugs that were mentioned for PC Live after the latest updates.
Thx. for your replyâŠ
I was particularly talking about the time of the break⊠It is not common that in that x-amount of time NO ONE is available to at least answer to their customers in some form. At some stage people where wondering of you guys still exist. before that everything was sort of okay⊠And the bugs have been a real pain in the bottom - as mentioned all my experienced player left the server one by one stating these as the reason. I hope you guys get everything sorted soon and the game will become enjoyable again. It is after all one of the best on the market. As a suggestion on the PR side of things - make the bugs more important than the DLC - believe me it will pay offâŠ
Thank you for you work
Kind Regards
The last 6 months looks like a endless loop â You deliver âbug fixâ to fix x bugs while creating x2 new bugs.
After this all the community raise and shout on the forums about how broken the game is, and funcom respond are allways delayed (or most times no respond at all which make your customers pissed as F if u didnt know).
Than come big announcement about how they gonna fix everything but first DLC ofcurse.
than come people who says DLC development has nothing to do with bug fix (this is so wrong⊠making DLC might have 50% the work on the design team, but it other ppl who implement it into the game).
So that make your customers all pissed as F because it shows us you prefer $$ than fixing your mistakes that destroy the fun for us.
So now this things will go on for 2-3 weeks untill they the deliver the fixs⊠but than what will be the new bugs? and what bugs will come with the new taming?
anyway. its clear to anyone with BRAIN your developers âTEAMâ are probably one person, thats why everything so slow. u make money but dont get more workers to make this game what he could have been.
now after you lost over 50% of your player base, and keep losing more every day u talk about DLCSâŠ
Good luck in the future Funcom
LOL, 6 months? one and a half year, please check the bugs reports during early access, most bugs are there since day 1 and havenât been fixed. I would accept it from an indi game dev, but funcom is quoted on the stock market and gained subsidies from their stateâŠ
No one really cares about whatâs âclearly stated in the Schedule.â Itâs a nice way of saying, âwe are prioritizing DLC because we are prioritizing DLC.â Not only is this deflection, but it literally conveys no information.
Hereâs what we DO care about, and the dev team needs to address NOW. Bugs that have existed for a year, and especially those that are created with the recent fiasco of 500 bugs patch. Stupid little typos, TYPOS that still havenât been fixed. Game breaking bugs like AI, resources being buggy, purges, bugged bow damage, thrall recipes, etc etc etc
âBugs that were mentioned for PC Liveâ??? Yet another attempt at deflection? You mean the pitiful handful bugs that are selected to be there? We donât want selective fixing of bugs YOU GUYS feel comfortable looking at, compile to the list AND FIX ALL the bugs.
Just FYI art department has nothing to do with actual implementation of the new items in the game.
It is not entirely different team. Entirely different team just draws the concepts and so on. Turn your logic on.
And dont forget about âcertificationâ oh sony takes their time⊠Agree with the general gist that there are a few issues that can be fixed by hotfixes and the Modding community have already implemented some which kind of leaves a sour taste in regards to consoles as we dont get mods so just need to sit in the corner and cry while PC canget by with modsâŠ
Guess the new DLC added more bugs, surprise surprise? Letâs see if any of the bugs from the past month will be fixed in the next year, donât hold your breath though.
Oh my god when you people stop bringing that âartist teamâ bull crap.
Artist team only makes the textures, the models etc.
It does not magically just appear in the game after the texture is done in, say, Photoshop.
After it is done, the devs, yes those same devs that work on bugfixes, need to IMPLEMENT those textures, models, in the game. Assign them IDs, values, references and many more.
Designers do not do that. That mythical âartist teamâ has absolutely nothing to do with the stuff theyâve created actually appearing in the game. Guess who does?