He is right. That’s how games work. Your own hardware won’t cause the server to lag. Honestly, it’s been years of discussing this, and I’m amazed at how certain myths and misconceptions about the performance just refuse to die. I’m even more amazed at how confidently people propagate those myths. ![]()
As for how you would know the difference, use the ToggleDebugHUD command. It will show you the “server FPS” as reported by the server itself. It’s not a comprehensive, infallible indicator of server performance, but it’s good enough for average player.
Not really, its a @CodeMage thing. The ToS says no ‘Massive Constructions’ nothing to do with grid squares.
Well, since we’re being pedantic, the rules don’t forbid “massive constructions”.
That’s why I keep telling people that the rules don’t talk about the size of the build, but its effect on the server and on other players. The full quote is:
- Massive constructions or over-use of memory-intensive items leading to loss of performance both on client and server-side.
So you’re not breaking the rules because your construction is massive. You’re breaking the rules if your construction is massive enough to lead to loss of performance both on client and server-side.
You’re right that the rules don’t explicitly state that building over an entire grid square is bannable, and that both @DeaconElie and I are inferring that from what the rules do say. The inference is reasonable – I don’t think it’s possible to build a base that spans a whole grid square without breaking one of the rules – but it’s still just inference.
Now, there are two ways to talk and reason about that. You can be careful about what you claim and say you believe it’s bannable, and then go report it, and observe that, if Funcom gets around to it without letting the ticket auto-close due to its age, the culprit got banned.
Or you can be like @DeaconElie and cut the bullshіt and just claim it’s bannable ![]()
Then again, if you really want to bet your access to official servers on your belief in your ability to build something that spans a whole grid square without 1) blocking access to content, 2) causing server-side performance problems, 3) building walls too far from your buildings, and 4) having a bunch of purely decorative buildings, then be my guest and let me know how it worked out for you ![]()