Basic Info:
Platform: Steam
Issue Type: Other
Game Mode: Online Private
Server Type: PvE
Map: Exiled Lands
Server Name: Lost Horizon [Private Server]
Mods: None. (We use all kinds of mods, but the issue was tested without any mods at server setup.)
Bug Description:
Server writes whitelist.txt as UTF-16 when it comes across “extended characters”, but cannot then read the file back into memory without corruption. A guess would be that the game always reads the file into memory as UTF-8. (Note that the characters don’t need to actually be unavailable in UTF-8. My Funcom ID is Ahnìon#93756, which is entirely covered by UTF-8, but the game reverts to UTF-16 as soon as my ID is added.)
Bug Reproduction:
- Add the SteamID of a user with extended characters in their Funcom ID to the whitelist (via console, RCON or manually editing whitelist.txt)
- Let the player log onto the server.
- Do something that makes the game flush the whitelist to disk (such as adding a new player.)
- whitelist.txt is now UTF-16.
- Restart the server.
- Whitelist in memory is now broken. If written back to file, it will use UTF-8.
Issue has been reported before,
here: Whitelisting Likes to Break - I think I know why
and here: Whitelist failed to load