I play mainly on PS4, and even though i see the value of private servers, everyone i have come across unfortunately is biased to either a donor set up, or friends of the admin. Rules get tweaked very often on the ones I have played on after a clan, not just the one I am in, gains advantage on the donor/friend. I prefer the regulations to be done by mechanics, and less by humans as that opens many gray areas in general. I am pretty sure that OP thralls are handed out as well, because with renaming you do not know the actual tier of thrall. Go into admin and spawn in some of the non in game thralls (use SP, as some will corrupt save files of an entire server) and then level 1 of those up. 100,000 HP, one shot with star metal weapons. So, again, as long as humans have to mitigate around broken mechanics of the game, there will be gray areas. I do appreciate the concept, but execution leans too heavily on mods to fix some very basic toggles that should exist for servers imo.
You are so right on this one. I cannot blame any of the admins efforts to keep their servers populated, however, this is a good reason not to invest my time in private servers. And again I don’t blame them, they work really hard to create a nice server and for them the gaming experience is almost 0. They are working in their free time too, sad. But I guess is their choice . I always ask for a server pve for veterans, difficulty barbaric. The only reason I don’t fix my own is the honey barrel. It has to be official, no admins, you lost, you cry, you farm, you are happy again, that’s it, end of story .
Nope not always. Depends on the clan. Some clans are heavy on farmers and would have tons of mats. Some large clans are heavy on PvPers that hate to farm and don’t even really build up their owns bases.
But even for a large clan, they are still burning resources trying to control territory like this.
LoL you call it a troll system. I call it effective tactics.
We would STEAM ROLL you with tactics like this.
And here you are proving my main point. Too many people like you have a VERY LIMITED view of PvP and want to assign some sort of ridiculous “morality” to certain tactics.
In the end, there are only winners and losers. The slayer and the slain.
Kinda reminds me of Nietzche’s master and slave morality. I prefer the master morality. Nothing holds me and my clan back except using hacks and cheats. You and many others are still stuck in that slave morality line of thinking…
Which is one of many reasons why so many people get steam-rolled in PvP.
Here is another prime example of that false morality in gaming. Was recently playing in a small clan going up against 3 full clans, all allied with each other. They kept building open map-rooms so all 3 clans use them. And of course we starting blowing them up as quick as they made them.
They start whining and crying that “we are jerks”, “we are toxic”, “open map-rooms should be off limits”, “open map-rooms are public domain and good for the health of the server”, etc. Just like you are doing, trying to assign a morality to certain tactics. Basically they really believe that there is NO REASON anyone should blow up open map-rooms.
Pure nonsense. They are 3 full clans and they use those map-rooms for mobility to attack us. And by us destroying any open map-room, it greatly hinders them by restricting their quick mobility over the map.
It is simply tactics. In my view, if you can do it via in game mechanics, then do it. Those that denigrate such tactics, it is just the bleating of the weak.
I would like to believe most of us are “grown up” adults who cannot expect a publisher to “police their game” (except in cases of copywrite violations).
What I find disturbing though, is a lack of maturity and responsible behavior from what I once believed were adult people.
What do I find instead? My impression is definitely not in favor of people who refuse to take responsibility for themselves.
Don’t expect FC to fix something that immature and childlike gamers created themselves. It’s time to grow up.
So, fund your own server.
When free isn’t free enough, that seems a bit . . . odd.
Oh I forgot. Besides the “morality” angle used to denigrate certain tactics, people also throw out the “childish” and "grow up"angle as well.
So add that one to the list as well. Good luck on the PvP battllefied
See you found another way to troll. well again, do research and you will see where i talk about to run a server, i would not be able to play on it legit. To tempting to dip in the honey pot, and even if i played straight, the cloud is there for people who fell cheated to point blame. But i understand, research is not your thing, just trolling. Paper cups.
Yeah. For sure. Because that’s what the server needs more spam next to that spam and then you gotta put spam that spam. You could always foundation wipe it. Just grind bombs for the next 17 months… Game so a broken mess. Been broke then everyone they tried to fix more broke. Weapon balancing broke. Flying animals broke. Inventory glitch. Hit boxes are ridiculous. No damage from attacks. Spears turn into a flag poll pretty often… games so dead. Hardly any 1 on
In my experience with clans that do this is because they do not want you to build up at all. They want to landlock you in, make you feel as uncomfortable as possible, and if you stick around, they’ll eventually raid you and wipe you.
These clans also have sat on dead servers for well over a year, body vaulting stashes on alts (making a rainy day fund in case they get hit), building everywhere, and spamming land claim to keep anyone from being able to build up. If you are decent enough at pvp, you would probably be a problem for them as they usually rely on spam and squashing new players before they can build up. Alas, if they have numbers on you, that may be tricky to compete with no matter how good of a pvp player you may be.
Do I think there should be a build limit? Yes. Depending on your clan size, should determine how much you should be able to build. This game and our consoles can only handle so many assets to load in. This would help reduce lag and the spamming of land claim. I laughed when I read the comment about someone calling it a FOB and comparing it to literal war tactics. If we are going to compare this game to real life war tactics, we might as not have a serious conversation about OP’s question. This is a game, it’s a controlled environment meant to replicate the story about Conan the Barbarian. Not Conan the land claim spammer lol.
I totally agree with you. To every single thing . If I could add something here that might help is my vault idea. I believe that every clan deserves one vault that it is unbreakable, one just one. This would give to everyone a fighting back chance. Even solo pvp players could stand a chance. Still I believe that the words of @Vahlok were correct. If we try to play nice as adults, it would be wonderful, the question however is, how old someone have to be to become a real adult?
And what is really comical is that so many people fail to understand that the building system itself can be used as a weapon. And not just what this thread is covering. There are others.
@alias_46913 You seem extremely knowledgeable. Yo must have some awesome clan mates you run with I would love to play with your clans some time. Maybe go around and lick a few windows, do some grogging, or collect black lotus while we power level.
That proves the point of the game not being about Conan and just troll “war” tactics. There is no inherent fun in being offlined and out spammed.
For all the detractors of this tactic, for those that think this is ONLY “trolling”, “toxic”, etc. and there is ZERO tactical use in doing this, here is another anecdote of how useful this is and how utterly wrong most of you are and are only looking at one side of this issue.
About a year ago, our clan was down to just 2 people playing at the time, and of those 2 people still playing, I was putting in the most server time. The server went from high pop to dead. I was refreshing all the bases and just building up for when my clan mates decided to play again if the server pop picked back up. A clan of about 7-10 guys joined the server, saw I was really the only person playing on the server and thought we were an easy target. They built a HUGE pillar base at Priestking’s Retreat, and they started raiding our bases. They took out several of our bases before we wrecked them with just 2 people. How did just 2 people do this?
They had one guy that was the main farmer. He was putting in over 12 hours a day farming and crafting bombs for each night’s raid. Guy was on holiday vacation and had the time. His bros worked during the day and would only log in at night and do all the raiding against us.
What did I do to turn the tide? I started using tactics like everyone here is denigrating. I walled in their pillar base with anti-climb. You can call it trolling, toxic, or whatever, but my intent was to starve them of mats they were using to make bombs to raid us. After walling them in, their main farmer was then unable to gather all the mats during the day so his bros could use bombs to raid us at night.
Now instead of them being on the offensive, they were on the defensive. The time they were previously using to bomb our bases during raid hours, they were now spending that time to try and take out the huge wall with anti-climb surrounding their base.
The also made a HUGE mistake of only farming for bombs and not farming good weapons and armor. So as a solo PvPer, I had the upper hand most of the time when it came to ground game PvP, even though they had superior numbers.
Eventually we built a treb tower, and wrecked their pillar base. They ALL QUIT within 3 weeks.
I will say it again and again. Most of you have a VERY LIMITED view of what PvP is and are only looking at one side of an issue.
Oh and one more thing, this is funny too and applicable to this topic.
The treb tower we built, we built it right next to their pillar base (as close as land claim would allow) and only high enough to hit their anti-climb. They also had a treb up top and they INTENDED to use their treb to take out our treb. But it didn’t work.
The reason is I built a platform OVER our treb and then placed a vault on top of it. Basically I used a vault as a shield for our trebuchet. So they kept trying to take out the vault to eventually hit our treb. From their angle, they could only angle their treb to fire down. They couldnt hit the treb nor the pillar of foundations I set it on. They could only hit the vault. And of course they eventually ran out of stone for boulders due to the wall with anti-climb I built around their pillar base to starve them of mats.
And what did they do? Sure as sugar, they started complaining I was EXPLOITING because according to them, a Vault should NEVER be used for such a purpose.
@Wikkyd you highlighted all the issues of the game. Only those that can play non stop hours on end can even think of battling. And refreshing bases is too easy. Spam building too easy. thus the low pop…anyone with a life will abandon this game to have fun somewhere else. So those that use spamming as a “tactic” enjoy your dead virtual kingdoms. Real pvpers want back and forth, no offline and no lifing.
Yeah but that isn’t a problem with Conan specifically. That is ANY game that is a sand-box PERSISTENT world. If you have a persistent world like this, people that have the numbers or time investment (or other skill sets) are always going to dominate.
And I gotta laugh at your moniker of using the term “Real PvPers”. Define a “Real PvPer”. Once again, you and many other have a VERY LIMITED VIEW of what PvP is and can be.
To me, this is where Conan (and ARK too) really shines. It is a SAND BOX with tons of possibilities where PvP isn’t just about sticking a dagger in someone… Sure that is a part of PvP, but that isn’t everything. What you call “Real PvP” is just a subset of PvP.
Conan isn’t Rust with the monthly server wipes. Conan isn’t Fortnite or PUBG with sort term matches. Conan isn’t Last Oasis where you can log out your bases. Conan is a long term persistent open world sand box game.
What you view as a problem, those games try to solve. But even trying to solve what you and others view as “a problem”, then you are going to destroy the sand box.
But honestly I think people like you will win out. Funcom needs to make money and they will change things to cater to the masses. Most companies eventually do. Conan as it stands now is too hard for most people. But in the end, it really won’t matter. You will still have players that will dominate.
Wow. Someone is having a bad day.
Obviously, we need not talk.
You have the day you deserve.