Why doesnt stuff break in testlive

Some of it is clearly reported. And sadly doesn’t always get adjusted.

Consoles react abit differently. there gonna be stuff that gets thru. (they mention before they do not have Dev kits, thats a issue in its own right… and budget to get one)

Depending on size of player base on testlive… stuff is gonna go unnoticed. Both do to “play it 1st” and those who test and report.
Take that small sample size of player with certain PC rigs. Then go to Live, with a huge sample size of PC rigs. Stuff is gonna show up.

Well…i’ve seen mythbusters… and a Polished terd looks damn good.

Again, stuff is always gonna sneak thru. And if there team isn’t allowed large test team to cover all bases… its gonna happen.
This speaks for alot of game makers. points at Bethesda who does next to no outside testing, but does only in house… and look at mess they do. =/

AC-Unity no faces at day 1, or all server days 1 that can’t handle load… **** happens. XD Not always prepable. (cause budget, time and staff…and more budget issues)