Why is Testlive so quite

After the last patch, i think FUNCOM is like me after a Thanksgiving meal…taking a much deserved nap :slight_smile:


need to say iam wondering what next test live brings,
hope for dungeon, as it has been in development for some time and iam exited

With any luck… it’s because they’re busy.


Hopefully testlive is quiet as they have thrown the majority of the coding team on to fixing the bugs the recent patches brought … such as the randomly decaying items in middle of bases and the randomly invisible buildings… as well all the other coding issues that came back after this bug was released (Eg ladders being unstable if not directly attached to a hatchway) … and unresolved bugs like the excessive multiple spawns in single player games and the midnight grove being buggy.

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