so i m happy that you agree that hackging/cheating problem need to be a priority as this is what make flee people from pvp server, and not base building.
i agree that the main problem on pvp is what @kilix described : "aka speed hacks, flying etc) or for building skybases/undermesh bases.
and as pvp player i also agree to that “Let large bases exist. The game literally forces you to make them large with its stupidly large benches”
and as all is about raiding, personnaly i think it is big base that make interest to play on a pvp server. Personnaly i have no interest to attack base with one door that you break in 5 seconds.
and pvp server have no problem with big base because you have tools to destroy it, i know that pve people do not understand what do a god or 800 bomb, but a pvp player understand what it means.
now the building and land claim issue that can exist on pvp is when someone claim on 2 square map around his base using foundation spam (and that the seige system dont allow you to deal with it in easy way, but if you kill his main base in 99% case he will give up and all decay) you can also have the malicous case of foundation spaming for blocking or enclose someone, and that is a problem, as this is very hard to destroy this kind of stuffs but base have never been a problem in my experience of pvp players to destroy, as big as they are, and as kilix said all have been done to force pvp player to build bigger and bigger because of what inside the game, and the treasure room of the next patch will create even more the problem.
but problem is i saw things happening that were not normal, with people with normal pvp base erased for landclaim problem that were not a problem.
i would remind you that Tos have existed since always, that the first thing i had read when i joined this forum long ago (5 years i think). at this time there was no tos application and this was communty manager that were treating cheating case (very well by the way even if it was taking time). and i remenber that in the TOS initially there was a line that was saying about land claim abuse : that a difference will be done beetwen pve and pvp server.
when TOS went into application annoucement with zendesk used, the tos had only one modification, the removal of this line.
i have rechecked the TOS not long time ago and was happy to see they added a new wording of what i checked when they did the tos application annoucement
from actual tos
“Please remember that there are other players sharing the server with you. Restricting others’ access to content is not allowed beyond of course grabbing a spot for your base. If you wish to reign supreme on the map and hog all the resources and enemies, please consider single player or setting up your own server, or - in the case of PvP servers - play fair.”
gameplay is different from pvp server to pve server, and problems are not the same.
if any players do not share this thought i can understand but i will simply invite them to join a pvp server and share our experience in playing with us 6 months, they should be able to understand quickly.