Please use this thread to discuss Update 2.6 on Xbox.
Read the patchnotes here:
Read the blog post about the launch of People of the Dragon Pack: Read the blog post about the launch of People of the Dragon Pack:
Please use this thread to discuss Update 2.6 on Xbox.
Read the patchnotes here:
Read the blog post about the launch of People of the Dragon Pack: Read the blog post about the launch of People of the Dragon Pack:
patch on series x is 49,6 gb is ther any chance the game is getting smaller then the over 150 gb it is on series x?
All right, here is my take so far. Will edit as more game play.
Playing on a Xbox One X
Official PVE server
Cons.
The White background is still there.(See pic.)
During the day it’s just not white.
Any flamed placable seems hyper active.
My Exile feels more like it’s floating while running. Movements seem very hyperactive. Seems to move much faster then the environment around my Exile. It’s like the game is on speed. Drinking a potion is super fast.
Climbing bug still there.
Thralls Still "Must be placed on a walkable floor
Pros.
Graphics seem much crisper.
Night is actually night now. Nice and dark. Lights really shine. Stars look good again.
Weather effects feel more realistic. Like Snow and rain.
Fighting seems way easier. Exile moves much faster then NPCs.
Thralls after a fight return immediately to their last position, and sheath their weapons! YES!!!
That’s weird, it was 150 gigs before the update for me, I haven’t had the chance to update.
I would really love if they could reduce the game size, I’ve seen it done with a few games.
I’m really looking forward to putting this patch through the wringer when o get the chance. There are a lot of bug fixes on things I found particularly annoying
Was sprint supposed to be changed?
For me i can come to a dead stop for quite a while and I’ll start sprinting again soon as i move, you have to turn off sprint yourself when you want to stop now
Just awkward as hell lol
For me on series x it was 154 gb but after todays patch its only 149 gb but i love the new building styl its what i have wanting since launch totaly great work
The same I experienced yesterday on PC, were I play with controller. It was really annoying and needed 5 minutes until I got the culprit. The situation was really bad, because I sprinted to the enemy,started the fight and immediately ran out of energy… and again and again during the fight. Later I recognized I had to manually disable sprint pressing the left Joystick button… The behaviour before was much better (auto-disable sprint when you run out of energy) and more intuitive for me.
I actually didn’t notice this problem until I read this. And I can confirm that it is indeed happening. Seems at times when you release the controller stick, you continue to run on the spot for a second.
I wonder if this is the cause of what I am expierencing with seemingly faster game play.
Yeah the sprint thing is happening to me too.
I can confirm, sprint on Xbox is now basically a toggle, but only on foot. On horseback I still had the old click to sprint
I’m already getting used to it but it’s really weird that there was no mention that I’ve seen of it being changed
What happens sometimes is, when you engage a fight your stamina drops without reason. toggling the sprint button does not help. as soon as you disengage, the old “new” behaviour is back. But this is not reliable reproducable.
I was able to use it pretty effectively once I figured out what the heck was going on. For awhile I just though my stamina was bugged.
I will say it’s nice to be able to attack and continue sprinting after without hitting a button again, so I actually kind of like that
But I find it to be much more cumbersome when traveling long distances, it’s very easy to space out and stop for a second and immediately start moving again expecting your stamina to start coming back, but instead you burn that last bit
So I guess I’m on the fence about it, but I just don’t see how it needed changed, even if I may like SOME aspects of it.
At least they will hopefully give players the ability to toggle it on/off
With this “on” you need a clever stamina management, because the regeneration is negative affected. So you can (too) easy run out of stamina during a fight. But for me it is ok, if it is intended it should be at least switchable in settings.
New Xbox Patch 2.6.1 is out. Patchnotes:
Sweet was wondering why i was get the server restart countdown
Its been over a month, can we get some fixes for the bugs soon?
Honestly, even just fixing the thrall issues would let alot of people play again.
Thralls disappear, die randomly, teleport off map edges, get rescued drop everyrhing and still not show up.
Thralls are useless in combat, dont follow, cant enter some dungeons. Fix it please. Dont add more first.