True words brother
Keep it cool everybody, or they will close this thread. And i would like as mant ppl to see it as possible please.
Yup, you got it.
Yeah, am heading to the 6,000 hours mark and, in spite of the issues, the current core game is lovely. I prefer not dealing with the silliness on many Official so went Private server - and modded. Love it!
The DLCâs are works of art, so I recommend getting them if you like building and their armour sets, but remember, DLCs are effectively re-skins of existing armours. One thing I admire FunCom from the past in comments where they committed that Updates remain free and for all. DLCs are paid, but will not give players an advantage over non-DLC players, other than visually - and to my knowledge, FC have stuck to this so far.
I love it I definitely could not have said it better myself. Telling developers their games are trash and everything else Iâve seen people say doesnât fix the game.
I agree, people running old, unsupported operating systems and still buying DLCs is a crime against common sense. This game is NOT designed for marginal PCs on outdated operating systems running marginal video cards, but people do it then wonder why it doesnât work.
I have a similar configuration, and Iâm just as full of problems. Itâs just that someone is trying to justify the developers with all their might. To make the players guilty.
The thing you need to understand is that cosmetic DLCs and bug fixes are not mutually exclusive. Theyâre not done by the same people or the same departments. What the cosmetic DLCs do is bring money into the company. Money that can be used to pay salaries for the bug fixers, because bug fixing in itself does not produce revenue.
Therefore, by buying pretty things Iâm also supporting bug fixes.
I hope youâre okay with it if I keep sending them a message that I want more pretty things.
I dont think its a requirement that you post on topics that do not pertain to yourself, since you experience no bugs. Nor do i feel it polite that you tell me i am rude for expressing my opinion, of a game i have spent a good deal of money on, via a forum dedicated to that game. You have a right to your opinion as do i, and we have the capability to respect that opinion, even if it differs, if we choose to.
Funcom decides where their resources will be focused. And dlc seems to get the most attention. Just asking them as a consumer that purchased a product, that only gets worse with time, to fucus on stability over appearance. Would you be impressed with a mechanic that waxed your car but didnt put the transmission back in place? Dont run worth a damn, but sure looks nice!
Heh. Iâm pretty sure you caught the sarcasm, but itâs amusing to see that some didnât
It was a big ball of sarcasm, a caricature of people like @Aleetoo coming here, to this particular forum topic to tell us that nobody is pointing a gun to our head and forcing us to play, when thereâs nobody forcing them to come read it or participate. The irony was way too good to pass up.
Nah. You know him, he likes to troll people with whatever works best. Right now itâs Windows 7 accusations, so thatâs what he goes with. Anyone who has ever actually worked on some non-trivial code for a couple of years will know his argument here is pure, unadulterated trolling. Stop feeding him
Whatâs your point? Iâm not the one acting like someoneâs pointing a gun to my head to make me do something I donât want to.
Itâs so funny that you think you got someone with your 200iq sarcasm.
They can do both. They are doing both. The part you would like to see get more attention is just not as easily and quickly done as you might want.
Bugs cannot always be solved simply by throwing more money at them. Hiring more people wonât bring in any immediate or short-term results because theyâd need to familiarize those new people with the code first - and familiarizing one with code that has been added to over the years with Funcomâs own patents is not going to be easy. Let a fresh bug-hunter loose too quickly, and something critical is likely to break.
It sucks to have a game that isnât working properly. But thereâs no magic wand that would fix it quickly, no matter how much youâd be willing to pay for it.
(Side note: I havenât encountered any serious or âgame-breakingâ bugs in many months. The game is running better than ever. This understandably affects my perspective regarding the importance of fixes as compared to new content.)
Iâm not cherrypicking, just keeping my response a little lower on the letter count.
Some bugs Iâve seen recently, others I havenât. Sure its Anecdotal, but all bug reports are. Weâre not operating in realtime with a Dev analyzing everything. Like your issue prior to the reset glitch, you said the Remnant was bugged for months. I havenât seen that either.
Do you understand how frustrating it is for a Developer or Troubleshooter to check a bug that is reported and find nothing? Iâm an admin and co-owner of a server and players have issues all the time. Some are bugs, some are user error, some are features the player doesnât understand. And I have to check for everyone thatâs reported. 90% of the time, I cannot replicate the issue.
And then there is bugs that a developer just for the life of them canât fix. Yeah the issue with the thralls disappearing has been in since early access. Its on their trello. Theyâve been working on it for nearly 3 years. Iâve been in the devkit, thereâs no magic switch that keeps that from happening. Believe me, if there was, Iâd fix it myself with a mod. Iâve fixed things with a mod before. Remember when a hunting bow took 35-40 hits to a croc to kill it? Yeah that was dumb, I fixed that for a while until they rebalanced archery sometime in late 2018.
Also you (and I donât mean you personally) all have this notion, that each developer is equal parts coder, designer, artist, mesher, renderer, databaser, sound designer, and so forth. I donât mean that you all believe this individually, but as a collective. This is why we see posts such as âwhy are they adding DLC when we still need bugs fixed!â Yeah⊠as modder I can honestly say, those artists and design folk canât code. They canât bug fix. If they donât release DLC until bugs are fixed, then those people sit on a payroll doing squat. Might as well put them to work and get something out of them.
Same thing on the micro level within the coding team. Some fix bugs, some make new features. The guy adding the FuncomID does not fix bugs. Thatâs network design. They donât have a clue how to make the Corpses stop disappearing. The guy rebalancing thralls works on the databases, does not have a clue how to fix the Abyssal Remnant.
The guys fixing the bugs are fixing bugs. Sometimes they get some major ones fixed in a patch cycle, sometimes they donât. The patch cycle doesnât wait on them. Do you all understand this?
Imagine youâre at McDonalds and the shake machine is broke. Do they stop making Big Macs because of that? Do they stop doing promotional items every season until its fixed? Of course not. Same thing applies here.
As for your response I quoted. You couldnât be more wrong, Iâm sorry.
For example, if you had a follower die while following you, you could indicate where you were going, what you were doing. Because when you players do this. The developers can put them in a list and see if there is any correlations. That helps them get to the bottom of the bug that is causing that.
If youâre just saying, âthrall died to bug while following, can you fix it?â How the hell is the dev gonna fix that? How do they even know it died from a bug? That kind of statement could easily mean your thrall got killed from a mob or player. How do we know if you donât provide feedback in exactly what you were doing?
As Iâve said, Iâve seen players report bugs when they didnât understand a feature. Iâm not saying this is the case with you. But without any information, thereâs nothing that can be fixed and if weâre not even sure there is a bug, there is no reason to devote any sort of resources into fixing something that might actually be working as intended.
Iâve actually seen players cry foul recently when their fighter II gets ganked by a world boss. Of course this didnât happen before the patch cause thralls were godly. But now they arenât, as intended. So thatâs not a bug. So when you all say thralls died and didnât give more information than youâve indicated, how we supposed to know that wasnât a similar case?
When i read your post i sorta hoped this was the caseâŠlol gg
Iâm not trying to be a jerk, howeverâŠ
Thralls dying without a reason has been happening since the May 7th update (in my own game), but I believe this has been an issue since day 1. 2 of the 3 occasions this happened, in various locations (my 3 best followers), I myself have given detailed reports, I have also seen many other posts on the same topic and of the same depth. Followers are dying unjustly.
I read that there is a hotfix for AI pathing in Well of Skelos currently on testlive, hopefully we will have AI pathing fixed for the rest of the game environment.
Yes, I do. Iâve had to deal with heisenbugs that made me want to flip the desk in frustration. Iâve also seen teammates in the same situation. Where do you think I got the idea that you need better code instrumentation to nail difficult bugs?
If they canât fix a major bug over the course of 3 years, then they could do the next best thing: implement a workaround. You know how people have been suggesting over and over again that followers shouldnât take damage from lava? Guess why theyâre suggesting that?
Yeah, Iâve seen a lot of that. Usually I try to explain why âbugfixing vs. DLCsâ is a false dichotomy. I got a bit tired of it, so I donât explain it as often as I used to.
But thatâs not what this whole thread was about. Not every mention of DLCs is automatically making the same mistake. The OP clearly said that buying DLCs â or abstaining from it â is one of the most powerful ways to vote with your wallet. And thatâs something I quite agree with.
You know how you mentioned you were keeping your response a little lower on the letter count. Same here â I donât really have the energy anymore to go digging around the forums to give you numerous examples of the bug reports for this particular bug. Iâve seen plenty of reports for this bug that include as much information as the player could give.
And Iâve seen others that didnât have a lot of info, but still reported what they could. Equating that to people complaining because their T2 fighter couldnât handle a world boss is an entertaining spin, but itâs simply disingenuous when you consider that weâre talking about a bug that has been plaguing this game for so long.
The most frustrating thing in this kind of discussion is that people keep blaming the players. When a major release comes out with several high-severity bugs, people who are affected start complaining on the forums. Some of them have been through this same rigmarole numerous times, so they express their opinion that itâs not okay to keep adding major bugs in major releases.
And this is somehow controversial? This is what attracts people like you, who arenât as affected by bugs, to come and tell them theyâre fickle, to make fun of them (âI load game, bug happenâ), and to tell them to go away in order to âraise the quality of the playerbaseâ?
I mean, how little empathy do you have to have, to blame players who have stuck with this game for hundreds or even thousands of hours for having the misfortune to have a crappier experience than you have?
In terms of your McDonalds analogy, if the customer complains that every time they buy a Happy Meal, the soda machine stops working, the last thing they would expect is to have other McDonalds customers yell at them because theyâve never had a problem with it, much less for not describing which flavor of soda they were trying to get, what time of day it was, and how big their cup was. If McDonalds have a recurring problem with the soda machine, then perhaps they could take steps of their own to better diagnose it.
But somehow itâs controversial to complain about that and suggest that maybe those of us who keep having problems with McDonalds should stop buying their Happy MealsâŠ
I love the logic here,
Game not work, i dont support and buy DLC.
That will show them, they will fix the game if i dont pay them to fix it.
Because they have alot of money, and they already have the âfixesâ they are just holding out on fixing the game for money.
So if they dont get money, they will have to use their money and fix the fix that they already have the fix for.
That is what you sound like. btw.
You buy DLC to support the idea of the game you enjoy. Good patchs and the bad patches. THE CORE OF THE GAME is what you support. if that core changes, leave.
But they are so kind in, not ONLY giving you balances, fixes, but they are ALSO giving you new skins, and CONTENT for that money they need in order to push the game forward.