Hello FC and community, since there is no talk about this ( and if there is Im sorry for not see) so I created this thread. Now, I know there is testlive for changes and upcomming features such as the one I bring in here, and I don’t have the time to get into testlive to see for myself and I end up checking only on live.
I did it today, the 3d light 1h sword animation is lovely, as the 4th heavy, it won’t miss at all now, but why in the hell did you make it so slow??? The 2nd light 1h Sword was way faster, the time between 1st and 2st attack is way too increased, why did you do that? Was it intended? Is there an explanation for this change as it seems a considerable nerf ? Isn’t 1h Sword supposed to be a fast weapon ? The speed on the swings are very close to 2h Sword, it makes no sense.
It literally kills the playstyle, it is not already easy for 1handers, now you tone down the speed between attacks, 1h sword and axe/knife offhand together with daggers are the only style I like (Katana too but its not reliable), now you make it even harder to non functional. I’m convinced that your internal tests doesnt cover balance apart from just spawning a mob and hitting him/her. If you rely only on testlive for players to give you feedback about that (which seems not enough since there are too few players that do testlive), I don’t know where you’re going with this, because while combat is eye candy with good animations, yet the balance will be way too discrepant, and that will lead to once again having 1 or 2 reliable weapons for a functional combat.
yea its pretty lame when the maces are faster than swords, especially when they are better