This is an idea that has been kicking around in my head for a few months, so, of course, I wanted to get it out 7 days before we learn more about 3.0, because, reasons.
I am self limiting to 5 suggestions, because.
- Starting location - West of Scavenger’s Berth (I5) or North of Sepermaru (B7)
Scavenger’s Berth provides access to a lot of hide and iron bar loot from manageable fights, as well as the chance for named crafter thralls. Named fighters are also available as well as easy access to baby crocs and shellbacks.
BONUS 1: This area experiences the visuals of the sandstorm, but not the affects
BONUS 2: A named bearer, crafters, and cooks have a minor RNG spawn chance
BONUS 3: The Dafari camps in close proximity have named thrall RNG
BONUS 4: Very close to one of only 2 Mitra/Zath priest spawn (T1-T4)
Sepermaru - tougher thralls, much more abundant resources. Sepermaru is a thrall supermarket and all crafters in all tiers RNG spawn. There is iron, coal, and brimstone all located close by as well as plenty of wood, stone, aloe, and fiber. I prefer the outcropping right outside the Temple Sector/Waterside because it limits approaches by the purge.
BONUS 1: Chests atop many areas give you free resources including iron and steel bars and thick leather
BONUS 2: Relic Hunter Treasure Seekers are in the Wine Cellar and make excellent all game fighters
BONUS 3: In the area about the shellback pond (you’ll know it when you see it) there is a RNG armorer which will be either a T3 or T4
BONUS 4: There are six Set priest spawns and an extremely high RNG that a named priest, both male and female, will spawn, especially in the Temple Quarter
- Feats - Upgrade tools categories ASAP, ignore butcher feat upgrades until Star Metal
The harvest increase you receive from iron and steel tools is awesome, don’t get stuck using stone tools for wood, stone, bark, coal, etc. The greater your harvest rate, the more XP, which gives you more feats. I find various Butcher feats a drain on feat points early game and only upgrade at star metal
- Journey Steps and Exploring - Both of these give you bonus, free, XP - explore and complete the journey steps
Free XP is good. Use it to increase your level, which increases your attributes and feats
-
RUN! - seriously, do not be afraid to run away. Keep your stamina bar at half or higher so you can run away from the enemies looking to invite you as dinner. Also, going over a cliff (remember to grab on) is a great way to break off a chase
-
Bedrolls - don’t be afraid to keep one on your hot bar
As soon as possible, I make a bed so i can carry a bedroll and place it down, hopefully prior to making a poor choice or, at times, as I am running away screaming about how bad a choice I just made.
Beds are forever (unless destroyed) but bedrolls are binary, placing one destroys the previous
These are suggestions, not rulings. I would be interested i learning about other player’s top 5 suggestions for starting out.