A good idea for the next Age

They could move on from Age of War to Age of Empire.
The name has a catch to it.

In Age of Empire, they could focus on:

  • Fix building so building work
  • Fix thralls so thralls work
  • Fix inventory so inventory works
  • Fix controls so controls work

Then add some “paint” to the old promotion videos, and put some building stuff and etc.

And all ends well.

2 Likes

I sincerely hope that it is an Age of the Gods next. Though regardless of what it is, I personally would like to see Chapter 4 of each new age dedicated solely to bug fixes and ‘straightening everything out’ before moving onto the next age.

12 Likes

Seconded. I am entirely skeptical however given the track record of the last two ages (AoS - Incomplete, AoW - Buggy Mess).

I am praying that this leads to divine redemption where the team will grace us all with a fully realized and reasonably functional new feature set.

I’m bracing for the worst, just so I’m not as easily disappointed.

6 Likes

As I mention often, given the track record I dont think we should set ourselves to disappointment by expecting Funcom to pull a No Man Sky.

If they do, I would welcome a delight of surprise, but I wont be expecting it to happen.

1 Like

Yep, fix the inventory for sure. It’s too small and spread out to the edges of the screen. Just bring the old inventory menus back. There was nothing wrong with them. Also, fix the mouse problem in some menus. The mouse is not a controller! That would be a productive and useful age!

1 Like

Personally, this one thinks that the religion system is enough of a useless dumpster fire at present that an Age of Gods has an almost even chance of improving or breaking even with it.
But based on the past two chapters… This one has no expectations of anything worth interacting with and will only be mildly amused by whatever core functionality they decide to wreck.

4 Likes

For me it doesn’t matter what age follows as long as the game keep the lights on.
I played long enough this game to understand that devs do things that people don’t even bother to do an effort to understand them before they judge them, including me in this equation.
I remember in chapter 3 i was whining for the rotation of some world bosses. In my posts i gave wrong feedback. Rotation was not the problem although it seemed goofy.
Volume handling is the problem, it always was and always will be.
A player should not be in the graphic figure of a boss while fighting (red Mother) neither on the top of their head (lizard).
The volume of a boss should create a push back to a player and depending the magnitude of this boss a small amount of damage too, but not equal as a direct hit.
In chapter 3 devs wanted to lead the game to it’s most brave era of all times. In order to defeat each one of it you had to look it straight in the eyes and dodge the correct time.
You didn’t need to run around like a “girl”, you didn’t need a thrall to kill it for you all you needed is knowledge, patience and bravery.
There for, i believe that the combat volume and style of each boss needs serious rework to touch the perfection. I know this game is a bit of everything, a little survival, a little this a little that, etc…
A player can role play in multiple directions and have unbelievable fun nonetheless.
But they must start perfecting one by one each “section”. Going around the decades or even hundred “targets” they created in this game, trying to do “make up” is not leading anywhere. It’s obvious after all to anyone who is in this game all these years.
I really wish they 'll focus seriously on main and small targets perfecting them so people and them of course will enjoy at last the GREAT GAME they work all these years.
Thank you Funcom team of Conan exiles for all these wonderful years of gaming. Please show to the greater player base why all of us in here loved you so freaking much. They cannot understand and we cannot explain, only you can.

thats not an age thats a series of endless hot-fixes, tbh if this isnt all improved by the time PAX DAI is complete ill probably cross over, to be fair conan is only 5 years old i get that but, your free time is valuable and i want to enjoy my game time, does not mean winning means game-play and bugs.

Suposed to be what ch4 is all about.

:100:

Thing is if they actually manage to fix everything they broke in the updates there is still plenty of broken stuff to fix.
How long have we had push off ledges? Is it ever going to be fixed? I die too often from this glitch.

Or the npc fall though, is the work around still actually working? Some places NPCs fall through and are just gone. So the work around for this bug isn’t working, does that mean they might actually fix it?

I’m sure we could make a list of bugs that have been in the game since before 3.0 and the AoS. This is why many of us hate to see a bug not fixed promptly, if it’s not fixed fast it may never be.

1 Like

If Chapter 4 is fixing the problems they introduced in the other chapters it would be nice, if not for the fact that most problems are ALWAYS THE SAME.

There are a number of problems they are solver ALL THE TIME.

That cant be good.

These ages are an excuse to sell us another battle pass so they need to rush to the next Chapter. Also in AoW we can see things slow down significantly compared do AoS.
Another thing is modders complaining that team behind Ages is hardcoding changes into the game and there is no way to work around them in the devkit (they break the mods beyond repair).

It’s murky water this entire situation, we don’t know what we are about to get, many times we get what we did not want to get. Stuff is kind of free but the fact is we are still spending money on it.

It’s some Tencent mind tricks :smiley:

So we got 4 battle passes for €10 each (1200 CC) which makes €40 without buying other stuff.

Would you pay €40 for Age of War sold in one chunk as a DLC?

I wouldn’t.

I don’t know guys, they charge us smaller amounts for what they do, but once you sum it up it’s poor value. You can get Age of War or Cyberpunk 2077 or Witcher 3 for the same price…

I don’t think I like the idea (I don’t like it after all) - you guys slow down, charge me more and bring out the content slower but polish your code…

No… I want more content, faster, for the same price, and with polished code.

You dont buy Age of War. You buy the full game.

Build like in the Promo Vids on official and get insta reported and banned :smiley:

1 Like

I am affraid I must respectfully disagree with your post Bathory. This is not entirely accurate, there are other variables at play here, largely centred around individual spending habits. Had you of directed this criticism toward the Black Lotus Bazaar, I would have given a nod of agreement, but not for the Battle Pass.

Unlike the Black Lotus Bazaar I feel the Battle Passes are excellent value for money. Not counting the 10 slots which refund our Crom Coins, each battle pass is giving us something in the vicinity of 50 in game items per battle pass. Now if people have been rolling over their funds from the previous battle passes then it has only cost them a one off payment of $15 for all of them, the same price as an old DLC in my country. Sooo…

50 (items) x 7 (battle passes to date) = 350 in game items for $15 outlay (if we roll the money over).

That is outstanding value in my books.

3 Likes

People like to talk some stuff about Tencent, but what Tencent does is actually teach publishers that arent Bethesda why you should not do with your cash shop what Bethesda does.

You might think all the corporate conspiracy craps TV sells, and think whatever “ethic” concern you might have, but objectively, Tencent preaches to their “associates” that it is stupid (literally, that is what they say) to squeeze every cent they can from a cash shop, because that often leads to not earning every cent they can.

They will teach the value of keeping players that do not pay in the cash shop around, because that is actually valuable in the whole process. Contrary to some “people” talking around, the idea of considering players “whales”, “sharks”, “remoras” or “fish” is not something that populates Eastern mentality on game monetization. They have a much more nuanced stance on paying. You often can get more from those who spend if the people who does not spend can be around them too. Again, whatever you think about the ethics of it, that is a fact.

Tencent like corporations are more interested in the whole process and figures that comes from it. They are not interested in doing “squeezing” of games. Your Microsofts and Bethesdas, EAs and etc, are more inclined to practice that kind of thing, because they are adept to that famous “tale” about capitalism:
“Capitalism is having two cows, selling one to buy a bull”.
“Western capitalism is having two cows, processing the meat of one into double the weight using corn, milking the other all day and get surprised when that one dies.”
Eastern thought is from where you get the ancient phrase:
“A cow dead feed a few people, a cow alive feed many more.”
Again, whatever ethics you think or analogy with milking, still facts, regardless of you thinking it is good or bad.

Microsoft for example.
Every single WoW fanboy has thought Microsoft would buy Actvision-Blizzard and “Make WoW great again”.
Microsoft does not care about WoW anymore than it cares about anything else players desire even in their own games. They have an idea for what they do, and a game divison to get tech for. Most likely, they will run WoW until it cant run itself anymore, and close it to dedicate their time to the franchises really making money.
For all that we know, Microsoft would care more about Minecraft than freaking WoW.

Tencent does not care what devs do with their game, as long as they get their cut, which is not even that much, given the size of Tencent.
Most guys talking about Tencent dont even know what it is and how big it is.

But that is the nature of things. If one does know business well, they are working in a big corporation all over the World which gives them house, residence and perks whatever country they choose to work and have the language and cultural skills to do so. They are not criticizing those corporations.

1 Like

You’re forgetting that every Chapter has brought free content in addition to the Battle Pass (which is a one-time investment if you actually play the game) and the Bazaar (which is only vaguely tied to the Ages and recycles previous content in the selection).

So far I’ve bought the Battle Pass once (for ~EUR10) and reaped the benefits seven times. Many of them have been unimpressive, content-wise, but there has still been at least something cool and nice in every one of them.

1 Like

If only.

Good idea for the next age? Back up your work, guarantee you content, give us refunds on broken unsatisfactory content.
I refuse to shop anyplace with a buyer beware policy, change that and I might actually snag a sale item here and there.

1 Like

actually, every official server I play on has 1 or 2 jerks that run around and report every 2nd base

1 Like

As far as I can tell, they never actually said that. We inferred that from what they did say, and they let us believe it.

It turns out chapter 4 was added because the chapter 1 schedule slipped and they wanted to push out all the stuff they planned for the age.

That would be great, but it’s evident that the suits at Funcent don’t think it’s a money-making strategy.

That post is a nice digression, but it’s a digression nevertheless. Tencent’s influence brought the current monetization scheme to Conan Exiles, and the financial goals dictated by Tencent are what drives the current development direction.

Is it Tencent’s fault or Funcom’s? Who gives a damn? Live service games and consumer-hostile monetization suck regardless of whether they’re governed by western or eastern “philosophy”.

7 Likes

Wut? No disrespect to anyone who makes a mod, but it’s a question of how much work someone is willing to spend to keep a mod updated when things change. “Breaking beyond repair” only is if someone doesnt want to do what it takes, which is fine; they don’t have to and it’s no slight on them. It’s charity work afterall. We mod the game and it’s a risk we take.

1 Like