New Age….really?

Ok so the Age of War was again a total mess of broken and unfinished mechanics like the purge and the awfull fortress so expectations were not high with the update to Age of Heroes, but still some comments after a few days:

  1. So is it only me but this doesnt feel like a new Age at all, the amount of new content is so small indeed, no battlepass, no challenges, just 2 companion stuff which are dull stupid fetch quests, really? You spent the 6 months after the Age of War and this is what you come up with??? And dont dare to say that the living colony bugfest is the new content we should praise about.
  2. All the major old bugs are ofcourse there with a ton of new ones, but as said expectations were not high , but again you used 6 months for this?!
  3. Why you constantly want to move Conan further and further away from its origins as a survival game I cant imagine? What does the living settlement disaster has to do with survival?!
  4. So again theres no feel of a new age with this update whatsoever, so after the 2 companion quests are done then what? Wait 6 months for more fetch quests?

Once Dune is released they will make Exiles 2 with even bigger boobs and more gory fatalities.

After seeing the production “version” of the update, and following up on my stance of not doing what people seems to like to do, which is berate the devs with ignorant ad hominen, I try to raise questions much like “some” of the OP points. A more “constructive” form I can think of.

1 - I really cant see a reason for time gate. The “activity gate”, sure. Like Liu Fei requirement of learning sorcery. Some might say it is a time gate, but it is not really. Activity gate will consume time, but it is adequate to my playing behavior. If I play 10 hours in my off days, I dont want to have to way till my next “off day” to follow up a quest after 10 minutes of doing some “kill quest”. Some people might play Sandbox Games exactly for the “make your own adventure” style. If Funcom feels the need to make an MMO or a Theme Park Adventure game, should do it as a separate game. However we all know how that went:

2 - If you want to make something “Sandboxy”, the “on rails” style of questing does not really suits it. It MIGHT serve a looter shooter well, but it is a “Nasty Chimera” which is a pure theme park mechanic in a Sandbox game. It MIGHT be useful in a Theme Park Looter shooter, but again, many of us might know how that turned out:

3 - Someone who plays a lot of Conan Exiles, probably a someone who is interested in the Bazar items, the whole game World, and play the game for what the game is, not resenting it is not a MOBA or a MMO, probably want more of what Conan Exiles had of good, not things that belong on another game. Companions should be Sandbox, meaning: You should mold your “favorite” thralls into better companions. Like getting a “Freya” you have in your base, and going through an arc of, idk, (and keeping the cringe out for now), get her some armor, the cultural armor, the cultural weapons, that would spark her some memories or some “anything” that start to evolve her from a simple thrall into a special type which has special abilities. Then you can talk to her and get information, quests, whatever. But instead of being a “specific short unappealing disjointed quest”, it is a kind of generated conjunction development to go the Sandbox way. If I dont want Freya, if I dont want Liu Fei, if I dont like the tone of the story, those are concerns of a Sandbox game. The things should be just generic stuff players pick and choose to build their own game. Once I start railing the gameplay, I am marching to another type of game, one that Conan Exiles is ill suited to be.

4 - Conan Exiles is for the most part a personal experience for most players. It is not a game that thrives on streams, or general watch content. It is a game that appeals by being played. Trying to make it something you will be interested in seeing a “movie cut” in YouTube wont really benefit it. People might be interested in watch, and even be thrilled to play games like Mass Effect or Horizon Zero by watching movie cuts, which will be the same, no matter who is playing. Maybe your commander is different, but still the same set of things. Conan Exiles is another thing. It is lousy when it comes to cinematic appeal. No matter if you make it as crispy as modern games, the visual is not the problem. The problem is it is a game you build your experience by playing it. Your own way. That is its strength, which is being sapped by introduction of theme park mechanics. The more railed the game is, the less interesting it is, because in railed experieces, there are hundreds of games better than Conan Exiles. Conan Exiles excelled in affording a personal sandbox experience, but the apparent solution funcom found to “problems” is to introduce what is popular in other games. It seems they think the problem with the game is that people dont flock on it because it is not the right “genre”. The problem is that it does not perform well what people like on it. If time was spent furthering the Sandbox personal experience aspect of the game, I can guarantee Funcom that the game would see much better numbers. People are not wanting a lousy Adventure game made of Conan Exiles, (they think they do, some, but they dont). And I mention it exactly for the copium about that quote. You go now to Classic WoW servers, they are DESERT. Sure, streamers have guilds, have groups, have “fame seeking groups”. But as a regular player, you will find that actually joining a classic wow server and playing on it will be very different than the experience we had in which you would go to the most derelict zone in a RP server of low population, and find a player there doing God knows what. In my days on Sha’tar server, one of the least populated servers, you would find players around Stonetallon Mountains which anyone knows, by that viral video, is one of most forgettable zones, you might even not remember it if asked what is the most forgettable zones. Today, you go to classic servers, you MIGHT see a bunch of players in well populated outdoor zones IF it is peak hours. That is kinda what the new direction is making with Conan Exiles. It is forcing the people who like the game for what it does best out, in trying to seek people who wont be joining in a game that does poorly what other games do better.

That is the reason we have some stuff going on IRL…

Some people dont understand that to have people to work doing something, you have to have money to pay the people to do something, even if the actual people is not getting money.

Suppose for example the police worked for free to prevent crime.

They still have to have cars, fuel, equipment, uniforms, communication systems, etc. All that has the oh so outrageous aspect of costing money.

Imagine that ? People dont want to work for free ! Other people dont want to give stuff for free ! How dare they …

Actually, KorgFoehammer, I’ve seen public service including police in parts of Africa who work for little to literally nothing and use their own money to maintain all of that, because they feel a duty to their community to try even when it gets tough.

A park ranger in Zimbabwe once who was the only one still there, working for free since government program stopped paying, but who still worked hard and tried to keep the lights on and bugs out of the houses and inviting to guests brave enough to stay there. Very proud to be able to get the shower running!

Imagine Funcom employees having such pride in their work! Westerner makes very top wages in the world, doesn’t do overtime on the weekend to fix issues, has no shame in a job done poorly and a product that doesn’t work at all. Then complains they don’t get paid enough, that they don’t have enough benefits, and goes “well, people don’t want to work for free!”

Elsewhere, you find people working way harder for a few dollars a day down to actually working for free. Know why? They care about more than money and their own wage. They care about other people, their community, and a job well done.

It is absolutely shameful, in my opinion. I would be very ashamed to release such a broken patch in my own name or the name of my company.

This right here, folks. THIS.

It’s why I keep calling for a roll back to pre-Sorcery. I want the sandbox back, I want the fun back.

What you are asking for is a cut too deep. I understand and appreciate that the game property was much better managed back then. Even though it still had it’s faults.

No one else is going to join with you to support this kind of thing. You keep making noise about this. But I fear that is all it will be - noise. Your pleas will fall upon deaf ears. I’d really love to be 21 again, and enjoy myself in my prime. But it’s time to come to grips with reality - a roll back that far just isn’t going to happen.

Yeah, I know people like to miss the point of things.

The little story about police working for free does nothing but further MY POINT.

Even if you work for free, you still need money for the work to be done.

But thanks for your fantasy World speech. I take that you do not live in Africa and never did.

On the other hand, we have to take into consideration other things. Like this forum for example. It is not made by Funcom, it is a generic bought forum service.

To this day, the many games that use this service, be it the World of Warcraft forum, the Funcom Forum, and many other games, they never changed the fact that hiding in your profile does prevent a person from blocking you from the user plate, and then you have to go and block that person manually.

Then you go to more elaborated forums from games, and you see that no matter where the name of a poster is, you can just right click and block.

I am aware that paying someone to work does not ensure quality. However, even if you love your work, as I do mine, you still have to buy food, you still have to pay for housing, you still have to pay for the very thing you produce if you do so.

While the stupid people might believe when someone says that socialism or communism is based on crap like UBI or other “western left crap”, that does not work that way. Communism or Socialism still requires economic policy, forms of currency and governance. The problem is that some of the western “ideologs” do think like “certain people”, and cant see what happens “elsewhere” they are not focusing on.

For example: African countries work in the system of Cooperatives in many cases. You have the Bus cooperative. It encompasses the service of transportation, and through the money the cooperative earns, they furnish its members with their necessities, therefore allowing them to work for no salary, yet NOT WORKING FOR FREE.

I dont blame people who ignores those things. It is like the people screetching “China slavery”, when a regular factory worker on China probably lives for free with their whole family in a home bigger than most US working class live, eating better than most working class americans do, and with up to highschool provided by that factory company for free. Therefore if they earn “couple hundred” for leisure, they still earn more disposable income than most working class americans do.

I have lived in China as well, as I have lived in Asia for 18 years up to 2024, when I came from Thailand to Uruguay. All these “for free” talks they have in the west are so stupid you cant even fathom how they still can hold the west in some kind of structure. Maybe it has something to do with debt … who knows ?

I know certain cultures have an averse relation with discipline and productivity, but that does not mean everyone wants, likes or does the same thing. Proof of that is that something that is common in China is so hard to find in YT, as it is filled with western propaganda.

Nope, it isn’t.

Rude, and wrong. Plenty of other people do support this kind of thing, and some have even posted as much on these forums.

Probably not but that doesn’t mean those of us that want this shouldn’t ask for it. Developers have the ability to put the older patches in the betas tab on Steam to make it easy for us to roll back to the version we prefer and some have done this for their customers because they understand that not everyone wants, or will enjoy, major overhauls or big changes. I’ve explained it in other posts and there’s no reason Funcom can’t do the same, and make a couple “classic” CE servers out of their low/no pop. official servers for those of us who don’t want the post Sorcery experience.

Maybe stop asking for rollbacks and ask for them to pivot their design decisions to capture some of the feel/enjoyment of those earlier times. They’re NOT going to undo 2-3 years of development just going “poof, never happened, you saw nothing”. But if you can iterate WHAT you liked about those patches, maybe the design philosophy would work more towards it:

  • More survival elements
  • More options/ways to approach/complete a goal

I know I am beating my head against a wall suggesting this but maybe, at some point, you can be realistic about what you want and what is possible and actually offer some kind of constructive feedback rather than just “don’t want” (which you already know how to accomplish and don’t).

But apparently not bad enough to actually set up a private server for it.

:point_up_2:

I’d love to see them bring back the more harsh environments. Like you are going to suffer from the heat in the desert with out proper clothes and drinks. You’re not going to be able to survive the nights in the north with out shelter. And make caves dark again.

Like to see them make some of the waters more dangerous. gators on noob river, leaches in the swamps, sharks on the easy coast, piranha in the jungle rivers.

Dude, they aren’t going to “pivot their design decisions” because they’re hell-bent on ruining the game. They don’t want the game to be what it was, they’re turning it into something it was never designed to be and wrecking it in the process.

If they gave me the roll back I would stop asking for it, and until they give us that I won’t stop asking for it.

A patch roll back would save the game, and it’s the easiest way to get rid of all the bugs, bloat, and problems introduced in the past few years.

Explain what I liked about it? I have, and I will again just for you, bud. What I liked about pre-Sorcery is that it was pre-Sorcery. I vastly prefer EVERYTHING about the game before they started these horrible “Age of X” updates that are wrecking the game. I want that game back, period.

1 Like

They HAVE given you a way to revert to pre-sorcery. So no, them giving you a way would not stop you asking for because here you are.

They’re less likely to rollback years of development, ,but again, that hasn’t stopped you from asking.

I, too, would like to see changes. My favorite period of time in this game was AoS Chapter 2 (which is when I started). I haven’t loved the direction they’ve taken. But I understand that for every person that would be happy with a “rollback”, you’d have a ton more people who would lose a lot of progress (and money because no Bazaar if we’re truly rolling back). Hence my suggestion that people ask and advocate for changes that are at least possible.

This all really needs to start at better communication. I can be forgiving if given a good reason to be. But funcom gives us nothing.

My opinion on all the new mechanics of the Ages are as follows:

  1. Sorcery, working these says quite well but its still under used and theres much potential to develop and expand further, shame its already forgotten by funcom.
  2. Golems, also forgotten by now and buggy, there was talk of expanding to collecting thralls but seems to bite the dust now.
  3. Overhaul of loot, this also takes conan further from a survival game when they put prepared food on the chests among other rubbish, even furnitures? No sense there.
  4. Purge, total mess still and I see no potential here, the old one had its problems too but really miss that you could club thralls, getting attacked by different factions and beasts on different parts of the map and it really miss that it was not player started like this current mess.
  5. Treasure hunting, now heres again potential for further development, really liked the random attacks when carrying treasures, there should be more different treasure out there.
  6. Living settlement, on this one I really dont see how this could work on a reasonable stable way, its just seems too broken and too complicated system to work, and totally unnecessary at that too.

Someone less… persistent than you would see this as a sign that neither are they going to make a rollback.

I would very much like to visit a Conan Exiles strategy meeting, because it would be interesting to know what exactly they are seeing in the game’s future. Also, I’d be interested in seeing if I was the only one present.

It’s probably a lot of insisting that new sources and assets to ask money for need to be created.
In a sense, crafter thralls expand the pool of things to use bazaar and battlepass items on.

It is quite obvious that the sorting of items is broken. We have known this since the April 2, 2024 update. We also have incorrect rearrangement of items due to the lack of unification of the machines tool’s. From the last thing I see, they broke an Improved disassembling table. Now there is no start and stop button. Obviously, the apply a single algorithm to all similar processes, not paying attention to the fact that they have completely different types of machines. What is the result? We have offset slots for laying out items. Among other things, they completely ignore bug reporting. How can lock the Q hotkey at the same time for fast transferring items and fast repair? This is the highest degree of incompetence and unwillingness to work even at an elementary level.

P.S.: And yeah, “The Age of Heroes”? Greetings to all of you from the island of Siptah, where all this is simply missing.

No, Funcom hasn’t.

If we don’t ask, we don’t get what we want. :wink: