Bases disappearing, outrageously expensive bazaar prices, broken stamina system, exploits and flying bases are still here and the list goes on…
Those are things you have promised to fix and take care of, as of for me? The one who has 2,000 hours and owning all DLC’s?
You killed the game for me, I’m not even angry anymore, do what you want. you surly know better, because obviously you tested it all, you looked in all the topics of the people on the forums and what big YouTubers had to say.
The emblems and the treasure are a very good idea the modification of the purge can be good too, if only they had contented themselves with doing that and fixing bugs everyone would have been happy, wanting to fix things that worked well before we touch it is a very bad idea.
I think that’s the fundamental problem with this game that people don’t understand. The competent game designers that work at Funcom long ago moved on to develop another game while the D team is running this smoke and mirror show to hide the fact that it’s in maintenance mode and has been since the release of Siptah. It’s a pattern with Funcom and has been for the 15 years I’ve been playing their games. It drove them to the brink of bankruptcy but they still didn’t learn the lesson they were supposed to.