First realize there are turning issues when looking for a crossplay setup. You can turn faster with the lock-on off. You don’t need to waste time to mess with the camera position. Simply, the mouse has limited input. The mouse has the advantage of quick turns. The game controller has multiple inputs whereas the mouse has the keyboard bindings.
I’m pretty certain my mouse has quite a few more buttons than your controller does. Its literally designed for games that have rows of hotkeys. Way in excess of what Conan Exiles has.
Now wait. We are moving the goal post. We need to focus. Getting good on keyboard and mouse you can be Monumentally better than any gamepad. I know from experience and testing of course.
Lock on and auto facing attacks is straight LAZY and need removed from PvP now pve i dont care just players. If they could make it where only locking into npc or thralls Good thats fine. But players NO. Pv P should be raw skill that wins you having KBM is such an advantage over gamepad. And that shouldnt be an arguement for keeping lock on and auto facing attack.
EDIT: you mentioned turning and moving disadvantages with lock on. Those arent hard to remedy by just locking on and off repeatedly and or now with 3.0 the strafe speed is the exact same as the walking without lock on. They Buffed it. Not good for comp and fair pvp
Most CE players I know use controller style movement with keyboard+mouse setup.
You still keep agility and diverse amount oh bindings/keys you may use in PVP but gain way better movement than directional WASD and a free cam, so you can run away from someone and still keep your eyes on the enemy and even instantly attack them without turning back.
Yeah we are somewhat on the same page i love gamepad because i grew up with it. But lock on has to go. And auto facing too. If they made the camera follow a target and not just let you auto aim or have aimbot essentially it would be fine but making a Sytem Aim for you is not okay for PvP. Again PvP needs skill for it to be fair and engaging. Lock on and auto facing attack needs to be removed all together this is my only gripe on 3.0 honestly
Yeah orbital movement is better on gamepad for sure no lie. But aim and multiple ways keybinds work and how much more versatile kbm is. Makes up for it. And you can still move similar with practice. But lock on and auto facing attack doesnt have anything to do with movement advantages and disadvantages of gamepad vs kbm really. Besides their buffing etc. Im hoping they remove it im praying for the removal of it.
PvP needs more secure methods between client-end and server-end, but that’s complicated to fit into this discussion.
I suggest trying Robo Recall in the VR headset. It’s not just another FPS in VR. There is no lock on or auto aim. It’s just a comparison, but it is faster to show you that as an experience than for me to write a blog about this topic.
I’m surprised there is no other toggle besides the auto-facing one in the server settings.