Admin advice: Spawning in strong arena thralls

Hello!

I’m currently setting up an arena on my server where I can place a strong fighter thrall every so often for the players to fight and claim some loot.

I don’t want these thralls that I setup to be push-overs though, they would need to be pretty tough and offer a decent challenge to the players.

Are there any more experienced admins out there that are familiar with setting up events like this or at least have an idea of which thralls I should be spawning? I’ve read that daughters of ymir and the witch queen are decent?

I’m playing on console so don’t have access to PC commands.

Thanks very much!

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Spawn the Arena Champ. :wink:

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You know what would be cool? Arena champion, and set a friendly relation with a Monstrous sabretooth/bear (yeah, I thought corrupted wolves are the worst because you can not interrupt them, only shield blocks, but those reset their attacks, so in practice they start their attack quicker. But boooooy, a Monstrous bear which I did not even know exists wrecked a whole 20 cimmerians on Savage Wilds, one of my horses, my basic sabretooth and me 3 times - and my ostrich :sob: !).

I don’t think it is possible to have them as an owner-pet, but one Champ and 2 bears would be a decent challenge.

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Yep! and The Judge… Same specs.

Then set player damage to 0.5 :wink:
And/or NPC damage to player 2.0 :smiley:

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Doesn’t the Judge have lower damage multiplier and worse weapon (well the weapon is obviously worse)?

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Yeah… Hmmm… It’s weapon and armor me thinks. That’s not his actual armor I think - it’s just the one that looks closest. And no head… that means no helm. But when you normally admin-spawn him in he has a head. :wink:

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They are same melee modifier (5.X) and exactly the same specs (just like @TeleTesselator said) but Arena Champ has (far) better weapon.

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Thanks! I’ll have a mess around with some of these options :smiling_imp:

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Spawn in some siptah bosses. Mushroom laser man (kyrllandian or something like that) ftw.

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A hoard pen might be interesting too. That’s something I notice is fun and interesting in Savage Wilds - some of the “camps” have 40 or 50 NPCs in and if you zig-zag through the camp you can get them ALL to chase you. Then fighting them ALL at once in the nearest clearing demands one rethink their typical combat tactics. :slight_smile:

Maybe something like the old Battle Tank map made of blocks and 20 to 40 NPCs in might be a hoot. :wink:

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