We do get a lot of missed things lately that’s true. I did express my concerns about it a while back…
I was also under the impression this new 4th chapter was added mainly to finish the fatalities and purge waves - as those were the promised content we were aware - and then finally take time to bugfix all the things from all the previous chapters. I was wrong (the rest of my comment is not addressed to you specifically, but as a general reaction to the complaints)
However, I still try to be fair and not throw stones at Funcom or anyone else for the things that aren’t really mistakes. There’s a difference between not liking a change and the change actually being a mistake.
The bearer HP was one of the age old “We like this ‘exploit’ so we’re fine with it and not going to complain” type of things, so I don’t think we should be writing it on the note that we wrap that stone in
Another such thing is the Battlepass XP… and this might come as a shock to some as you might have seen me “complain” about it here and there or use sarcastic remarks in relation to the hidden cap.
To clarify, my main issue is that they didn’t just tell us about it… (even now…)
I knew there would be a cap as soon as they announced that general gameplay would advance the BP, in fact… I thought it would be much worse (like the old purge) where you would get credit for a single kill / craft and then get a half an hour / hour lockout for that type, making you completely unable to do big sections of it in one go.
So why am I not against it?.. While if I put my tinfoil hat on, it does seem like the intent is to slow down progression and keep people checking back later in hopes that they might buy something from the Bazaar.
Even with a tinfoil hat on, I disagree that this was in any way done to make people buy BP levels… it’s way too mild for that… you have a whole 3 months to complete it… and you can do it in like 6 days… That’s a very very far cry from “forcing you to buy levels”
The reason I’m not against it is because it seems like a cap designed for one thing… to tone down cheesing the whole BP in a matter of seconds… or minutes. It was not designed to block the progression of regular players… it was designed to hold back the ones (like myself) who just farm it quick.
I know that there’s the argument that “we paid for it so they should just give it here instantly anyway”, but that’s not how battle-passes work…
If you look at the model of this one… it’s actually not really something you consistently “paid for”… You paid for the first one… and if you completed it, it gave all of your virtual money back… so essentially you can get all subsequent ones for free.
It’s basically a “pledge” that you’re going to invest your TIME to get premium stuff at a very reduced price (or free if you keep completing them)… so while I’m all for mass-farming it in various creative ways, it’s again one of those things… just because we like it… does not mean we should be able to do it to that degree
Hopefully that explains it a bit better…
So… to get back to the “issue” part in all this…
I think they should’ve just flat-out told us… “The BP has a daily XP cap so people can’t cheese it instantly on the first day” then that would be that… no guessing or conspiracy theories etc. it’s still a pretty reasonable cap and could be much… much worse.