Oh, several strength weapons got savaged by the nerf bat as well.
Compare the stats for Black Ice weapons to the Hardened Steel weapons they hypothetically are an improvement of.
This one hopes at least some of the new stat blocks are accidental oversights that will be corrected before release.
One very bizarre thing this one noticed is that a couple Shortswords seem to add a bleed stack now. This one had the opportunity to putz around with the venom drenched gladius and it had two flavors of DoTs.
From this one’s extremely limited opportunities on the test server, agility weapons seem to be almost where they were before. Stringing multiple combos together is unlikely, but stamina restoration rate allows them to get up and running again quick. This one did not find any new functionality (such as mounted katana or javelins)
Strength weapons got a far more overt buff/nerf, especially in the heavey weapon category. You won’t be completing a combo without grit/stamina gear/potions. But damage is generally up.
Spears seem to be in the sweetest of spots if one gets the timing right. Poke-Roll-Sidestep twice.
The buff to legendary weapons is a potential sore spot for Agility Melee as… Where are the Agility Melee Legendaries?
They’re on Siptah, washing their tights.
Now, with gear degradation, this means that if one does get the scarce agility legendaries… Don’t get too attached and get ready to offer your hours on the altar of RNGesus praying for another unlikely drop.
On that topic, look carefully at what the durability is now for many weapons. One may need to bring a couple back up weapons, or just send thrall (in the legendary gear too precious to junk by letting it touch the player character) to do the killing while you leisurely observe.
Or better yet, send a golem. They are disposable anyway, so when they get taken down it’s no actual loss, not to you, and not to your gear’s durability.
Edit: The overtly and completely buffed weapon this one found was the Sword of Crom.
It’s stamina consumption actually went down for light attacks it seems. Possibly heavy as well.
The overhead Chop stills eats all stamina, but it does truely fearsome damage.
The Crux of course is, most heavy weapons eat all your stamina to make two or three attacks anyway, so the penalty of eats all your stamina could now be the Tuesday special, it’s so common.