Strength is just an inferior attribute currently.
Normal agility weapons lack variety, those with a good moveset are:
• Katana (probably the best agility weapon overall)
• Javelin (needs a shield, but when it doesn’t bug it’s a good moveset; stats are trash and cannot be boosted with kits, so it’s subpar)
• Bow (but of course it’s situational since it’s not a melee weapon)
→ Now let’s look at the inferior movesets:
• Daggers (used to be super strong but got butchered over time, no solid AoE, and stats are trash)
• Punching Claws (just plain garbage especially with the new stamina costs)
• Short-Sword (the moveset isn’t great for PvP, and the super small hitboxes makes it suck for many bosses and such in PvE, it is just inferior to a normal 1H-Sword in every way)
Now let’s look at the agility options that are NOT normal weapons:
• Whirlwind Blades / War Sickles → The closest thing you can have to a 1H-Axe is a Dual Wield for agility. The moveset is really good but unfortunately it is still an inferior version of a 1H-Axe because you are locked into dual wielding instead of having the choice.
• Tulwar of Amir Khurum → 1H-Sword which has a pretty good moveset, but the agility version has subpar stats to compensate. Still better than a short-sword due to design.
• Bec-de-Corbin → 2H-Mace which has a trash slow moveset, really not something worth using whether Strength or Agilty.
• Vaulting Pole / Black Dragon Pike → 2H-Spear with pretty good damage, super solid option overall, only lacking true AoE.
• Baal-Pteor’s Razor / Blade of the Adventurer → 2H-Sword with good damage, but their moveset is still quite bad.
→ Entirely missing weapons for Agility:
• 1H-Axe, you only get a forced dual wield.
• 1H-Mace
• 2H-Axe
Now let’s think about things for a second… Why is Full Agility + Full Strength the go-to in PvP?
→ Agility is mandatory, movement speed is bonkers, dodge-recovery is super strong, rolling-thrust is broken.
→ The overall best movesets are 1H-Axe and 2H-Spear, which also have great damage; 1H-Sword is also very viable for both PvE and PvP.
↳ Those weapons scale with Strength, so you need Full Strength for maximum damage (the perks are mostly irrelevant for fighting)
Now what happens if you try to use Agility Weapons to avoid investing attribute points in Strength?
→ You’re left with Katana for AoE, Daggers for some PvP situations, Bow in very few situations too; this is overall terrible especially in PvP (of course you can make any weapon work in PvE, game is beyond easy at the moment)
So all in all, those non-normal agility weapons enable some build variety (in PvP you generally have an agility 2H-spear when in farming build for instance)
Back to your point with Thrall weapons, because thralls behave very differently from players:
• Momentum is your n°1 choice in PvE.
• Act of Violence / Bane of the Voiceless Ones (Siptah), because thralls are really consistent with 1H-Axes.
• Scythe of Thag / Morning Sun (Siptah), 2H-Axe is just really strong overall, although thralls aren’t the best users.
• Hanuman’s Gada is fine, in PvP your thrall may oneshot people.
• Mordlun is okay in PvP but that’s if you want a thrall with a spear, not for all situations and not much in PvE.
And last but not least, the 2H-Swords which is what you likely wanted?
• Annihilator / Papyrus Blade / Watchblade are all strong options.
• Mastodont Killer / Legacy of the Reaver / Massive Lloigor Fang are best, but only available on Siptah.