Altar generated resources should be treated like arrows

In that they should produce stacks of 10. I’m talking about Derketo’s transmutations or the Ymir’s ice shards to ice.

For example trying to get ice in the desert a stack of 1,000 ice would require 1 thousand human sacrifices which is insane. Same as transmuting vines to aloe. That 1:1 is fine, but it also requires the the sliver of the unfulfilled which means to get 1000 aloe you also need 1 thousand human sacrifices.

I think this one simple fix would go a long way to make those two religions a little more viable.

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