AMD Radeon settings that helped transparency bug a little

Roll back your drivers to a older one you dont get this anymore

That’s not exactly an optimal fix as we might have other games we want to play that work better with the newer drivers. One cannot put off updating graphics drivers indefinitely.

I will try this tomorrow. For reference, those who want to roll back, 18.4.1 is apparently the release that doesn’t have this problem.

The furnace fire (and hanging brazier fire, and maybe other fires as well) being visible through structures is a separate issue than the transparent trees, rocks and scrubs.

The first was there before the big patch, the latter is new since the big patch and is triggered by opening the character inventory, and is temporarily fixed by tabbing to the character stats tab and then closing it.


18.4.1 have this problem as well, since that is what I’m using atm. and same issues.

Duly noted, I was going by other comments elsewhere.

As far as i know 18.4.1 does not solve the new bug where trees, rocks etc are transparent after having opened the char inventory or the map.
But it does solve certain fires from being visible through structures.

according to this post 18.3.2 are ok.

I went to the AMD forums and someone posted about this yesterday but the mods there wanted more info. I dumped everything I could in a reply so lets see if we get some kind of help from them??

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It would be helpful if you link the post, so more of us having the issue can chime in without having to find it through google :slight_smile:

I can confirm that 18.3.2 does in fact eliminate the problem.

That would have been nice of me huh?? lol

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Ive joined that one ^^

Same problem here, fires bleed through textures. Interactables are transparent against the sky and some stuff flickers when raining.

Didn’t know this was an AMD issue, but I do indeed have a Radeon GPU.

The fires glowing thru walls is a separate issue, apparently. The destructable objects being transparent against the sky appears to be new, introduced in the big bug fix patch last week, and only affecting AMD cards. It can be fixed by rolling back to driver 18.3.2, but this is not a very desirable solution, hopefully funcom will fix this soon.

Soon, :smiley: :smiley: Like the dead in the ground, are you thinking of such speed?

Besides this visual bug there is also a significant performance hit, my rx570 goes from a steady 60 to 45 fps.
Both issues are triggered by opening the character inventory (and both are temp fixed by opening and closing the character stats tab).

The trees have been flickering for me ever since the release of 18.5 not just the fire bleed. The only change for me now is when I open inventory, everything becomes transparent, but goes back the way it used to be if I go to stats before exiting. There definitely is something wrong on Funcom’s side, but also an AMD issue.

Reports of transparent objects are increasing more and more now even on reddit. This issue s should be pinned.


Posted this elsewhere: I had 18.5.1 on my AMD card before acquiring Conan Exiles on Steam. I traveled to the jungle pre-MOAP, and the canopy was glorious. Post-MOAP, I returned to the jungle…but before I could get there, noticed transparent rocks, plants, even Darfari banners. Trees in the jungle look like pathetic burned-out things, with only the faintest translucent suggestion of what the canopy used to be.

TL;DR–the 18.5.1 driver is not to blame. This did not occur prior to the MOAP.

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