Good enough for me. Wall-of-text warning for anyone reading this. Also, contrary to the popular wisdom, I’ll start with the negative and end on a positive note.
What I think is that it sounds like an interesting idea, but I have some very big reservations about it. Those reservations all have to do with this bit:
And the reservations I have stem from this:
My personal opinion – propped up by experience, but still just an opinion – is that there’s virtually no proposal that can be made strictly for PVP without affecting PVE, or vice versa.
If I propose something that changes PVE gameplay or introduces new PVE gameplay, it will invariably affect the players on PVP servers. All PVP players are admirably aware of that.
However, many PVP players are not aware and don’t agree with the flip side of that: almost every PVP-oriented proposal will end up affecting PVE players. I’m sure there are those who understand this, but many don’t, which is why I’ll spend a few paragraphs elaborating on it. Anyone who already agrees can just skip until they see a horizontal line separating paragraphs.
First, let’s get the terminology clear: PVE game mode and PVE gameplay are not the same thing. This is extremely important, because a common argument on these forums is that “PVP is superset of PVE, therefore PVP players know about PVE, but PVE players don’t know about PVP, therefore PVP players know better”. This is false.
For example, some PVE aspects of gameplay are fighting bosses, or building bases. Both PVP players and PVE players will engage in these. However, there’s a big difference in how a PVP player approaches them and how a PVE player approaches them. For PVP players, the important thing is fighting other players. That’s what they enjoy in the game, and that’s what their main focus is. All the PVE stuff is just a means to an end. For PVE players, these aspects of gameplay are how we enjoy the game.
This is why I believe that it’s almost impossible to propose something that affects PVP players without affecting PVE players. Just about the only thing I can come up with, off the top of my head, is a proposal to change raid times, or activate DBD, or something along those lines.
Likewise, the current state of the game implementation makes it difficult to propose a change to PVP gameplay that won’t affect PVE players, because most PVP gameplay mechanics aren’t separate from PVE gameplay mechanics. For example, nerfing the poison damage or duration isn’t strictly about PVP gameplay, because it also affects PVE combat.
I hope that was clear enough and that it explains why I believe that a proposal that affects only PVP is highly unlikely.
Getting back to my reservations, what bothers me is the discussion of CAP proposals. Since I think it highly unlikely that CAP proposals won’t affect PVE players, I believe that those proposals will merit including the PVE community in discussion.
My first concern about that is the PVP players’ attitude in those discussions. I’ve already mentioned one of the common tropes in the paragraphs above – “PVP is superset of PVE, therefore PVP players know better” – but it’s not the only one. I’m not going to go into details, but the PVP community on these forums has established a very firm track record of elitism, hostility, and exclusion.
My second concern is about the PVE players’ attitude in those discussions. I’ve seen several examples of PVE players boldly asserting their opinions about PVP aspects of the game, with utter disregard for their own lack of experience and expertise. I’ve also seen examples of PVE players offering their opinion without making it clear that they’re talking about the PVE aspects of the discussion. The PVE community on the forums is far from perfect, and we have our own deal of people who lack humility or who don’t communicate properly.
In short, I fear that CAP will publish their proposals, PVE players will jump in to discuss them, and then all sorts of rudeness and toxicity will ensue.
That said, I like the rest of your idea, about CAP being a “heads-up system for trends, issues, metas, and even glitches”. I wholeheartedly support that and I think that it would be extremely valuable for everyone. And I mean everyone, including PVP players, PVE players, devs, community managers, etc.