HOW does that make any sense? And what do I do now with the 100k branches I got from bearer supply packs?
Did anyone ask for that? Because nothing is better now… You have to convert the wood to shaped wood and then can craft it.
Before you had to craft the spikes out of branches…
Nothing is cheaper. Nothing is faster. And branches have way to low uses in the game, compared to Shaped wood?
I have already so many arrows…
Also feathers. I also have a crap load of shaped wood because of the bearer supply packs.
But I dont get the recipe change at all…
And when I look at the changelog, I only can shake my head:
The recipe for Spikes and Palisades has changed and should now be much easier to build.
or what does FC means mit “easier to build”, when nothing got easier and even more expensive…
Thats again a perfect example that FC doesnt play their game for a LONGER time. If you play long enough you have more branches than anything else.
As you said, you already despawn them! I have 3 chests FULL OF THEM!! And didnt pick up a single one (I dont pick up branches since 3 months…)
And then FC removes one of the biggest uses for the branches…
But I always ask in the nerf/balance threads, if some people/community are happy about that. Or wanted to change it like that… On reddit no one is a fan of that change either.
I knew a change was coming… But I thought it will turn to something better… not worse
Like make the palisades from branches directly and skip the spikes.
Edit: Also I have to try if you still can craft Spikes. Because what are you doing with them? What do I do with my >100 old spikes now? Or do you need it for repairing?
It does seem strange as it’s not really ‘easier’ than the old recipe. Maybe the logic here is they figure most players will have extra string and shaped wood laying around they can use. With the old recipe, I always had to do both steps of the transform if I wanted palisades, as I never had spikes sitting in a chest somewhere.
At least they could add a “darfari palisade recipe” to create a Tzompantli (aztec wall of skulls and spikes), I’m always on for more savage direction, more blood and guts, more tribalism and less civilization!
Less palaces and more camps, shacks and hut…, so branches can have their temple ^^
The Forrest was really good in that aspect… Also the constant fear of cannibals visting you.
Which should be in Conan with the Purge, but with the current purge system you either need a massive clan or play 24/7 to get one each week…
Many people and myself would be alot happier if we get MORE PURGES. At least change the setting in PvE. Would be great to have more purges… Or “patrols” who visits/attacks bases.
Wait, what? I knew they changed it, but haven’t checked the new requirements. 25-50 shaped wood?! That’s at least 125 wood, up to 500! For one palisade wall? That’s completely unreasonable!
Makes me wonder if that’s the reason behind the change. There were people on the follower cap feedback thread – myself included – cautioning that people might resort to spamming palisade walls for defense, at least until they get their new thralls leveled. I never dreamed the reaction would be “good point, let’s make palisades prohibitively expensive”
Of course, it might not be that. I might just be going through that knee-jerk tinfoil reaction we all have sometimes
At first I wasn’t happy about this change, and yes, I do have 2k branches 30 minutes into my fresh play through But after a while I think this is a reasonable change - palisades ARE made of shaped wood, after all. My only wish FUNCOM could make them last longer by upping thier HP to 10k, maybe 15k
I was thinking about mass producing ironhead arrows to arm my archers, but since the last update half of my Purges spawn inside the terrain, so first I would have to move my base to try to circumvent FUNCOM’s inability to implement a proper pathing algorithm.