Have anyone tried the new Rapier from the battle pass rewards? Does it have an unique animation and is it any good?
Short sword animations, which fit quite well with all those stabbing.
No special animations. It does indeed seem to use the short sword animations. Which are okay but are certainly not really the way you fight with a rapier. Alas. But it IS pretty!
To be entirely fair, almost none of the animations in this game are how one would actually fight with such a weapon, and the shortsword is, in this one’s opinion, a much closer choice than say the single handed sword.
Altho wearing the rapier on the back is worth many laughs.
Almost as funny as resheathing the katana into thin air.
The thing about video games and movies and other forms of visual entertainment is, people want to see dramatic, flourishing action.
The realistic, minimalistic moves you’d use with a real rapier are not interesting to watch, especially from a 3rd person perspective, unless you’re a fencer yourself.
And yes, I always thought it looked excedingly silly when the three musketeers in the Man in the Iron Mask used their rapiers as if they were cleavers.
I think Hollywood and its contemporaries have gotten lazy with that.
For those of you who haven’t seen that channel yet, you’re in for a treat. They focus on cinematic depictions of realistic fighting, and its way more awesome to watch than the flashy stuff you see in movies.
No even if you have training, fencing is a horrible sport to watch.
To the OP, it’s a short sword with a rapier skin. Meaning it has higher than average damage, standard AP but the reach could be better and AOE is almost none existent.
HOWEVER it is a blast to play with. I use the Battle Pass level 1 outfit but with the Reiver hat substitution and it looks great. I wish the BP shield was smaller (like buckler size) but hey it’s still pretty nice.
Is it an agility weapon like the short sword?
yep
I mean, if reality were used the hammer would crush ribs and concuss/kill in 1 shot with yhe cloth armor used in game.
Much stage “rapier” uses sport fencing sabre of the 1930s (ish) as a base.
That having been said, while rapier can be minimalist, sword-rapier is very exciting. There are numerous manuals with much more interesting maneuvers, and Lichtenauer specifically included fancy moves to dazzle and show off a bit.
Fiore is usually a bit more workman, but his Urban style for bodyguards reads like the script to an action movie, including how to train for swimming while carrying a panicked fool, how to fight from a bridge against attackers in small boats, how to ward off numerous trained foes while your employer is crouched, hugging your legs, how to appraise whether an offered bribe is legit or just a ruse.
Also, sport fighting tends to get boring because points are boring.
In a real battle, where there is only who stands and is laid low, things get much more spicy.
But this one digresses.
As usual.
Ah memories of my first schlaeger blade duel was after our class way back 30 some years ago. So much different and so much more fun. It didn’t take long for me to adapt the modern parry and training to something heavier and slower and i highly recommend doing it after getting the basics of traditional modern fencing. My mask had a perm. dent in it that everyone had to ask about. Every single time.
Oh right digression is a bad thing.
As long as it has a proper pommel you can throw vigorously at your opponent.
End them rightly.
Also, Mensur fencing is one of the now forbidden fruits this one has indulged in that really clued a younger one into exactly how exciting archaic academic disputes were.
On an aside, this one would like to note that a legendary Katana and Shortsword that use the Strength stat would be nice.
Oh no argument there! All anyone actually familiar with swordplay can do is laugh while playing this game. And all the necessary rolling around also just kills me. LOL
To be entirely fair, it’s not just this game.
For Honor was probably the absolute worst offender in this one’s opinion. Not a bad game, but when it comes to using any historical weapon really…
No, just no, that is entirely not how it is, or ever was, done.
With this game, it can be almost hand waves off as not even trying to be realistic, but instead trying to deliberately invoke sword and sorcery tropes.
In that regard, it’s not all that bad, especially compared to it’s peers…
People in Tamriel can’t even use spears in many era.
If it was a real swordfight, rolling on the floor probably would get you killed.
Yes. Yes it would. Ground fighting skills are important in martial arts. In armor with swords? Not so viable. In fact, not even dressed in a loincloth with a sword.
To be entirely fair, ground fighting skills are how one wins many European style heavy armour fights.
The battle becomes a steel on steel grapple with the contestants looking for an opportunity to put a rigid spike like dagger thru an eye slot or arm-pit. Slashing at plate armour with an arming sword is generally just an exercise in futility.
But this game doesn’t feature grapples at all, and for some reasons swords have medium penetration values, so that’s all a moot point.
Yeah. My original statement was inaccurate. Rolling on the floor is an important skill, as long as both participants are rolling on the floor.
If one is rolling, and one is standing with a sword, the standing one will stab, slash, skewer and slay the rolling one, because the tip of a sword moves faster than the entirety of a human body.