I somehow doubt that. It’s an integral component of the game. The fewer animations, the better to maintain SOME semblance of optimization. I don’t want to be forced to place every single thrall I capture at the moment I break them. Also, it ruins the trading aspect when you can’t trade a hot commodity like thralls… or the idea of raiding on pvp and only getting monetary loot and equipment. I for one prefer finding new thralls than 20 copies of the gatekeepers axe. :expressionless:

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I hope you’re right about that.
However, what was said at 7:10 in the video leads me to believe that Thralls will completely disappear from the game as items.


Never had an issue with mine; on PVE. But was said this ability to harvest was coming to thralls and…

It’s called ch4 of the age of war.

If that was true the game wouldn’t load.

Then boycott the bazaar. I wont shop anyplace that is buyer beware, I think it foolish anyone would.

Do you play other games? This pass/game store thing is nothing new or limited to Conan.
And as I have said repeatedly, hard release dates are a bad thing. it means the update goes out as is regardless.

I know a guy on live with a full roister of alts in his clan so he can have 100 thralls.

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Must have missed that part. Yeah, doesn’t sound good. I hope @den might reconsider this idea, at least for the sake of console stability. We need some sort of compromise or things are gonna degrade quickly.

With the introduction of containers for certain resources, I was hoping that at some point they would change it so that you can no longer put thralls in boxes, but in special thrall containers like cages or torture instruments as temporary storage until we want to place them. Apparently they decided on a different, much more complex route. A pity. Slave trading was a not uninteresting aspect of the game, as you said.

Perfect , thanks!

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That’s what I was thinking… with this ridiculously high harvest multiplier, resources aren’t worth anything anymore. The most coveted prizes from a raid for me are good named thralls. I already really dislike the fact that they made the time to break a thrall in a wheel so short. Part of the excitement was trying to keep your wheel safe for all those hours while trying to break a good thrall. If they remove your ability to get good thralls out of a raid then I don’t think raiding will be worth it at all anymore… People will solely raid to destroy/kill as much as possible. And it takes away the chance for the raided clan to retaliate and take the thralls back (which is one of the best feelings ever!).

The idea to implement a way to knock out enemy thralls seems like a great idea! Raiders will have to be selective and careful in which thralls to kill, making the fight more difficult (and lengthy!). This time trying to preserve and knock-out thralls gives the defending clan more time to put defences in place (or log on…)! Could even make it so the time to rebreak them is longer, since they were already broken and loyal to their previous masters.

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Its not a great idea. You could do that years back do to a bug and everybody complained how people abused it to clear out enemie bases while the clan is offline. Imagine comming online and all your thralls are gone. This will not just work on pvp also on pve.

To the rest of your post I agree.

You can still do that now though? Difference being that they might be in (hidden) chests etc. but you can blow those up and clear bases no matter what. Since stuffing them in chests will no longer be possible, that would currently mean the only thing raiders can do is kill them. Just like with fighters and pets/horses now. No one gains anything from that, then knocking them out seems like a possible solution to me.

So, what to do with all the T4 crafters? I get the hint they might take a position in battle. If they are not an item, then they’re coming straight off the WoP and (auto) position themselves.

:innocent:

So you come here yo tell people how they should play their Game ?

Being un a clan removes the oppotunity for eqch player to experience the build systrm?

Sorry no , you are profoundly wrong

Logic not being in a clan allows the same 10 people to hace their own bases , but not in a clan ?

10 people solo Will have ir. The server resources Will ve used. But you come yo to tell peiple to live allá in a single base ? Like comunistt?

Big LOL at you.

Again telliing people how they should play the Game…

Dame people in a pve environment Will use resources a 10 man clan won’t ?

Failed logic.
Everyone deserves to use the build systrm it is a Big part of the Game. You can come and tell people only one person is able to use the building systrm , while the rest go and farm and kill ?

There is in any case no need for clans , if being in a clan comes with loosing an important aspect of the Game, why have ir ? I can understand your logic in a pvp mindset. Not in pve.

I can understand you pvp logic. What you suggest does not happen in a pve server i hace played Sincé launch.

Edit : if you want to experience the Game in full , play with your Friends eqch on solo, of you want to play with your Friends you loose the ability to do certain important things because you now live under the roof OS someone else built structure ?

Funcom.is working on clan alliances, meaning they are finding ways to encoutage people to play together. Si it not?

Someone please tellme from a pve perspectiva advantages and disadvantages of being part in a clan… And why from pve perspective should people play under it ?

I hope so! Rather have them join the fight than still hammering away while the base is getting blown up around them. But like I’ve been saying, I hope we at least get to knock out the ones we want to keep as opposed to killing them and having them be lost to both attackers and defenders.

Tbh, I couldn’t understand half of what you just said, so “big lol to you.”

That being said, if you’re playing on official, then yeah, I’m telling you because you’re hogging the server for just your clan. If you play on private or something, more power to you. The thing you may not understand is that official servers are for everyone and if you and your clan are spamming massive bases around the server, that’s EXTREMELY greedy. You play on the server with other people. You don’t pay for it. If you play that way, maybe get your 10 clan members to chip in for a private server.

As for “experiencing building,” my clanmate and I build on co-op and share ideas, then take those builds to official. A proper clan they “enjoys building” will bounce ideas off each other, testing and compromising, so they are all happy with the build and it serves everyone’s needs and wants. If we didn’t do that, we’d all be building with box bases. That’s how we came up with these, among other builds.



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Pve : Lets get rid of clans, so everyone gets their own full base , with a much larger pool of thralls , i’ll simplu wait for clan alliances.

Pve is diferent than pvp …

Again you have the Audacity of telliing people how they should play the Game.

There is a reason funcom has not stablished limita on how many bases can a person or a clan build.

Even solo players hace múltiple outpost,

You want large clan yo function as a solo clan in pve ?

Really ?

Clearly I don’t play pvp… these are all PvE builds. As I’ve said, we utilize the clan as a clan where we share, not an alliance where we don’t.

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We all share, but people have the rigjt to build their own place. Hace their own stuff. Their own location , and their own thralls

I have no comunist mindset

I know a couple people that run their clans like that. One clan leader in particular is terrible at gaining any control over his clan. And yeah, he’s already hit max on his thralls because he’s afraid to tell his clan to show some restraint. You’re a clan leader for a reason. Be one, or don’t have a clan at all. You’re already playing that way. Then you’ll all get more thralls.

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Yeah it’s not communism. It’s submission to a clan leader. That’s the way it functions in the mechanics of the game and they way it should function in game. You are part of a lord’s command and they have all the resources and allows you to access them. The clan leader is akin to the noble of the clan while everyone else is beholden to that person. It’s the exact opposite of communism, it’s feudalism.

More.

On officials? It’s not audacity but a warning since you are breaching the TOS with large land claims. FC doesn’t recognize clan size as a factor of a clans impact to a server. If you have 10 large bases and several outposts, you are land claims spamming because you don’t need all of that.

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still with the audacity to tell people how to play their game… now tell people how clan leaders should act? all of that,. based on your OWN PLAYSTYLE…

really hate when people come here to tell others how to play, or suddenly talk about what things must be, because they believe it is what funcom intends.

one of the main things of a pve server is to build, build things as funcom shows in their streams when promoting something. each player is able and their entire game store is aimed at building, RP stuff, i can tell from 3 different official servers that i play on, people have several places, (main base, and outposts) in a large clans, i have seen each member has their base (their home, house, base) and there are ouitpost that are usually shared by all.

i am yet to find a clan that all of his members in a “comunist” way all living in the same place, i do not see myself, as a clan leader telling my fellow friends to not have their own house, or their private belongings separated from others, why should i say something like that? i for once love stormglass builds, i got friends who likes yamatai, and another who enjoys Arena, one is looking forward for the new expanded dungeon set. what we share is outposts, we do some pve together wheen we feel it. i cant and will not tell people to not use the build system, friends i have been playing for years , some do like killing things on its own without thralls others are thrall dependant.

its a video game, a SANDBOX game, dont come to me saying that people needs to submit, submit over a video game? were each people is supposed to feel like the hero of its own story? REALLY WTH? its a game, we are all equals.