I love this game and started playing recently since the free release on PS4. (Have since purchased DLC’s) When I first began playing I was solo and thought I would love to have an archery build so I can have some advantage by being a ranged player. I quickly learned that for pvp on Conan this was not a smart idea. The new arrows are awesome and useful and am happy that for my first survival game experience the updates keep coming.
What if the damage was increased on the arrows based on the distance of the target?
What if the character would learn to deliver arrows further into the distance instead? This way the damage curve could be extended as well, since the arrows aren’t so deadly after they lose momentum. Characters being able to retain that momentum could shoot arrows farther. The closer you shoot the arrow, the deadlier it becomes.
Be sneaky and use smoke arrows on other players when there in fights. This can lead to there deaths and can be useful if you have a thrall with you that’s also pelting them with arrows