Armor displaying wrong reflection map in preview/indoors?

So the Black Knights armor looks awesome outside in the sun, but inside or when previewing on your character or for dying, it does this very low resolution thing, which I’ve come across for different armors.

But here it looks much higher resolution, even though I didn’t change a setting.

And here for the armor preview
and while dying it.

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Hey @arthurh3535

Thanks again for sending us feedback for 2.4.
We’ve sent your report to the team so they can tweak this armor’s reflections. As an extra bit of helpful info, could you let us know your in-game graphical settings?
Thanks in advance!

I had actually updated it to all Ultra settings. Not that I have the best video card, but I was rather surprised I could do that.

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Thanks for the additional info!