Five years going in, and large animals like elephants and rhinos can still soar through the air when you kill them. It’s amusing the first time you see it, but it quickly becomes annoying when you can literally knock an elephant clear across the savannah.
This happens regardless of gameplay mode, and happens regardless of platform. Please, for the love of all that is good and holy in this world, just have animals drop where they’re killed.
This isn’t the first time it’s happened.
Things had settled down somewhat … BEFORE the last update.
So, it’s the return of an old malady … but what causes this one may not be the same as it was when that was finally “repaired”.
We’ll have to wait and see.
I killed a rhino near the lake out in the savannah and it quite literally knocked it out past the Dogs camp, beyond where that blood crystal rocknose spawns. It is completely ridiculous. And for a game that is supposedly about “gritty realism in a harsh world”, they might as well have a clown car show up with circus music playing in the background.
Aaah the good old days. I remember back in the day when a good Conan adventure wasn’t genuine unless there was a scorpion happily waddling along in the clouds!
RIP flying rhinos.
But if they already “fixed” that, they should’ve gotten rid of all the flying animals.
But the bigger problem nw is that when you want to chop them up, they fly away. The bigger, the further. Even birds jump away from you a couple meters. But I guess, this will also take years to fix…
It has to have something to doo with the rag doll mechanism they use for animals, monsters and thralls. maybe the more heavy they are, the higher they fly?