But first, some background.
The Aquilonian Bathrobe (Thermae Robe) is hand crafted from silk and twine.
The Turanian Cook outfit is crafted at the Armourer Bench with silk and light padding.
The Aquilonian Evening wear is crafted at the Armourer Bench with silk and twine.
The Aesir Smith outfit is crafted at the Armourer Bench with leather and light padding.
Why?
The inconsistency is vexatious.
Requiring padding for what is obviously not armour is annoying, moreso when we already see clothing options that do not require the extra step.
Also, why do clothing items require the Armourer Bench?
Or rather, why is only the Thermae Robe lovingly hand crafted while the Aquilonian Evening Shirt is manufactured at a bench, by slaves, probably sweating?
This one is not asking for improved stats or complete sets, just mild consistency in how obviously non armour clothing is being produced.
As a condolences, how about workers placed at the Turanian stove wear the Turanian Cook outfit and workers at the Aesir (basic) Blacksmith bench wear the Aesir smith clothes? They are, being bottom tier stations, purely for decoration anyway.
I personally hate how smith’s outfit behaves in the wind, like it was made of silk, it moves with the wind too much. It’s a protective piece of leather made to withstand hot sparks, metal filings and such…
This one doesn’t object in principle to them using armour padding if they were armoured.
Or, alternatively, if they had significantly more heat resistance.
If any clothing is going to protect from stray pyrotechnics, the smith apron would be it.
This one must disagree.
It does not make sense that clothing is crafted at the armourer bench.
It’s not Armour. How in the cluck is a bathrobe supposed to become more protective because it was made by a person trained to knit mail and hammer steel and benefit from better facilities for tempering and case hardening?
While not advocating for a separate clothier bench, this one would rather see gear noted as Clothes, rather than Armour, either hand crafted or crafted at the artisans bench with the carpets, pillows, and other sundries.
I agree with you, some recipes require the use of a blacksmith bench, others that of the craft table and finally for some they are handmade !!
It would be easier to implement an to weaving a wheel with a wheel to threate the wool and other fibers to allow us to make the clothes differently from the armor which they require metal parts.
For example we make the parts in the tissue with the toilet job and then we assemble everything on a forgeron atmosphere.
(for more realism) (Celars requires sheeping for wool) and in addition to making crafts more complete adds more options.
So, it was clothing when the armourer crafted it, but once it was taken off the armourer bench, it was hand modified to become armour…
You do see why this one finds this all more than a little amusing?
I’ll raise my hand for a new crafting bench for clothing, but only if Funcom provides significantly more clothing for us. Robes for emissaries, dresses for bar maids, and a new system for cloaks and fur wraps would make the world great, especially for RP.
EDIT: Sorry for necroing the thread. @AndyB please lock the thread.